Dazmand vs Tuckin
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 630 for Tuckin, a gap of 10 (1.6% more).
Dazmand wins 2 of the 7 base stats and Tuckin wins 4, with 1 stat tied.
The biggest gap is Magic Defense: Tuckin has 110 and Dazmand has 81, 35.8% more.
Base stats side by side
| Stat | Dazmand | Tuckin | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 106 | 6 | Tuckin |
| Attack | 108 | 80 | 28 | Dazmand |
| Magic Attack | 108 | 80 | 28 | Dazmand |
| Defense | 81 | 83 | 2 | Tuckin |
| Magic Defense | 81 | 110 | 29 | Tuckin |
| EP Regen | 71 | 71 | 0 | Tie |
| Break | 91 | 100 | 9 | Tuckin |
| Total | 640 | 630 | 10 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Tuckin places #38 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Tuckin |
|---|---|---|
| All Aniimo | #16 of 227 | #38 of 227 |
| Final forms only | #16 of 137 | #38 of 137 |
| Within its element | #3 of 26 Electric | #4 of 54 Grass |
Type match-up
Dazmand's own element deals neutral ×1 damage to Tuckin.
Tuckin's own element deals neutral ×1 damage to Dazmand.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Tuckin (Grass) | ×1 | Neutral |
| Tuckin (Grass) | Dazmand (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Tuckin has 7.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Tuckin's Grass for more than ×1.
Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
None of Tuckin's 4 damaging skills hits Dazmand's Electric for more than ×1.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Tuckin in The Lost Islets.
Evolution lines
Shiny and dark rates
| Rate | Dazmand | Tuckin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Tuckin |
|---|---|---|
| Size | 0.7 | 0.5 |
| Height | 1.4 | 1.8 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 0.917 |
| Run speed | 5.2 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Dazmand and Tuckin share no homeland work.
| Work | Dazmand | Tuckin |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | No |
| Grass | No | Level 3 |
| Artisanship | No | Level 3 |