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Dazmand vs Fulmintis

DazmandElectric · SupportBase stat total 640
FulmintisElectric · DPSBase stat total 650

Which is better by the numbers

Fulmintis has the higher base stat total: 650 against 640 for Dazmand, a gap of 10 (1.6% more).

Dazmand wins 4 of the 7 base stats and Fulmintis wins 3.

The biggest gap is Break: Dazmand has 91 and Fulmintis has 50, 82% more.

Base stats side by side

StatDazmandFulmintisGapHigher
HP100991Dazmand
Attack10813022Fulmintis
Magic Attack10813022Fulmintis
Defense816615Dazmand
Magic Defense817011Dazmand
EP Regen7110534Fulmintis
Break915041Dazmand
Total64065010Fulmintis

Where they rank

By base stat total, Dazmand places #16 and Fulmintis places #2 of all 227 Aniimo.

Rank by base stat totalDazmandFulmintis
All Aniimo#16 of 227#2 of 227
Final forms only#16 of 137#2 of 137
Within its element#3 of 26 Electric#1 of 26 Electric

Type match-up

Dazmand's Electric is resisted by Fulmintis's Electric (×0.625).

Fulmintis's Electric is resisted by Dazmand's Electric (×0.625).

AttackerDefenderDamageEffect
Dazmand (Electric)Fulmintis (Electric)×0.625Weak
Fulmintis (Electric)Dazmand (Electric)×0.625Weak

Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.

Skill coverage

Dazmand has 6 skills on record and Fulmintis has 8.

Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.

None of Dazmand's 4 damaging skills hits Fulmintis's Electric for more than ×1.

Fulmintis's strongest damaging skill is Thunder Lance: Electric, might 180.

None of Fulmintis's 3 damaging skills hits Dazmand's Electric for more than ×1.

Where to find them

Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.

Fulmintis has no wild spawn. It evolves from Wisptis at Aniimo level 29.

Evolution lines

Shiny and dark rates

RateDazmandFulmintis
Shiny rate1 in 20,000 (0.005%)1 in 20,000 (0.005%)
Dark rate1 in 3,000 (0.033%)1 in 3,000 (0.033%)

From the game's shiny_rate and dark_rate fields.

Body and movement

Game valueDazmandFulmintis
Size0.70.45
Height1.41.8
Can flyNoYes
Can glideNoYes
Walk speed1.51.8
Run speed5.24.7

Raw numbers from the game files. The game does not state their units.

Homeland work

Homeland work both can do: Lightning and Carry.

WorkDazmandFulmintis
LightningLevel 3Level 3
CarryLevel 1Level 1

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