Hummin vs Tuckin
Which is better by the numbers
Tuckin has the higher base stat total: 630 against 518 for Hummin, a gap of 112 (21.6% more).
Hummin wins 0 of the 7 base stats and Tuckin wins 7.
The biggest gap is Attack: Tuckin has 80 and Hummin has 60, 33.3% more.
Base stats side by side
| Stat | Hummin | Tuckin | Gap | Higher |
|---|---|---|---|---|
| HP | 94 | 106 | 12 | Tuckin |
| Attack | 60 | 80 | 20 | Tuckin |
| Magic Attack | 60 | 80 | 20 | Tuckin |
| Defense | 70 | 83 | 13 | Tuckin |
| Magic Defense | 94 | 110 | 16 | Tuckin |
| EP Regen | 60 | 71 | 11 | Tuckin |
| Break | 80 | 100 | 20 | Tuckin |
| Total | 518 | 630 | 112 | Tuckin |
Where they rank
By base stat total, Hummin places #180 and Tuckin places #38 of all 227 Aniimo.
| Rank by base stat total | Hummin | Tuckin |
|---|---|---|
| All Aniimo | #180 of 227 | #38 of 227 |
| Final forms only | Not a final form | #38 of 137 |
| Within its element | #43 of 54 Grass | #4 of 54 Grass |
Type match-up
Hummin's Grass is resisted by Tuckin's Grass (×0.625).
Tuckin's Grass is resisted by Hummin's Grass (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Hummin (Grass) | Tuckin (Grass) | ×0.625 | Weak |
| Tuckin (Grass) | Hummin (Grass) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Hummin has 6 skills on record and Tuckin has 7.
Hummin's strongest damaging skill is Gravel Tackle: Rock, might 39.
None of Hummin's 3 damaging skills hits Tuckin's Grass for more than ×1.
Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
None of Tuckin's 4 damaging skills hits Hummin's Grass for more than ×1.
Where to find them
Find Hummin in Mistwoods, Nimbus Field in Breezy Plains and The Lost Islets.
Find Tuckin in The Lost Islets.
Both spawn in The Lost Islets.
Evolution lines
Hummin evolves directly into Tuckin at Aniimo level 18.
- Hummin evolves into Tuckin (Defeat the Omega Tuckin; Aniimo level 18; Dig into the Rigged Maze: Dig in for 1 minute at the entrance of Sanctum: Rigged Maze)
- Hummin evolves into Witchin (Aniimo level 18)
- Tuckin evolves from Hummin (Defeat the Omega Tuckin; Aniimo level 18; Dig into the Rigged Maze: Dig in for 1 minute at the entrance of Sanctum: Rigged Maze)
Shiny and dark rates
| Rate | Hummin | Tuckin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Hummin | Tuckin |
|---|---|---|
| Size | 0.4 | 0.5 |
| Height | 0.9 | 1.8 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 0.917 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Grass and Artisanship.
| Work | Hummin | Tuckin |
|---|---|---|
| Grass | Level 1 | Level 3 |
| Artisanship | Level 1 | Level 3 |