Nighttime Panpanta vs Tuckin
Which is better by the numbers
Nighttime Panpanta and Tuckin have the same base stat total, 630.
Nighttime Panpanta wins 3 of the 7 base stats and Tuckin wins 3, with 1 stat tied.
The biggest gap is Defense: Tuckin has 83 and Nighttime Panpanta has 70, 18.6% more.
Base stats side by side
| Stat | Nighttime Panpanta | Tuckin | Gap | Higher |
|---|---|---|---|---|
| HP | 104 | 106 | 2 | Tuckin |
| Attack | 85 | 80 | 5 | Nighttime Panpanta |
| Magic Attack | 85 | 80 | 5 | Nighttime Panpanta |
| Defense | 70 | 83 | 13 | Tuckin |
| Magic Defense | 106 | 110 | 4 | Tuckin |
| EP Regen | 80 | 71 | 9 | Nighttime Panpanta |
| Break | 100 | 100 | 0 | Tie |
| Total | 630 | 630 | 0 | Tie |
Where they rank
By base stat total, Nighttime Panpanta places #38 and Tuckin places #38 of all 227 Aniimo.
| Rank by base stat total | Nighttime Panpanta | Tuckin |
|---|---|---|
| All Aniimo | #38 of 227 | #38 of 227 |
| Final forms only | #38 of 137 | #38 of 137 |
| Within its element | #6 of 42 Water | #4 of 54 Grass |
Type match-up
Nighttime Panpanta's Water is resisted by Tuckin's Grass (×0.625).
Tuckin's Grass hits Nighttime Panpanta's Water for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Nighttime Panpanta (Water) | Tuckin (Grass) | ×0.625 | Weak |
| Tuckin (Grass) | Nighttime Panpanta (Water) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Nighttime Panpanta has 7 skills on record and Tuckin has 7.
Nighttime Panpanta's strongest damaging skill is Home Run: Water, might 176.
None of Nighttime Panpanta's 5 damaging skills hits Tuckin's Grass for more than ×1.
Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
Where to find them
Nighttime Panpanta has no wild spawn. It evolves from Popota at Aniimo level 39. Nighttime Panpanta shows up only at night.
Find Tuckin in The Lost Islets.
Evolution lines
- Nighttime Panpanta evolves from Nighttime Popota (Defeat the Alpha Panpanta; Aniimo level 39; Nighttime; Personality: Instinctive and Judicious: Personality contains [Instinctive] and [Judicious])
- Tuckin evolves from Hummin (Defeat the Omega Tuckin; Aniimo level 18; Dig into the Rigged Maze: Dig in for 1 minute at the entrance of Sanctum: Rigged Maze)
Shiny and dark rates
| Rate | Nighttime Panpanta | Tuckin |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Nighttime Panpanta | Tuckin |
|---|---|---|
| Size | 0.43 | 0.5 |
| Height | 1.4 | 1.8 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.2 | 0.917 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Nighttime Panpanta and Tuckin share no homeland work.
| Work | Nighttime Panpanta | Tuckin |
|---|---|---|
| Leisure | Level 3 | No |
| Water | Level 3 | No |
| Grass | No | Level 3 |
| Artisanship | No | Level 3 |