Infergon vs Tuckin
Which is better by the numbers
Infergon has the higher base stat total: 650 against 630 for Tuckin, a gap of 20 (3.2% more).
Infergon wins 3 of the 7 base stats and Tuckin wins 4.
The biggest gap is Break: Tuckin has 100 and Infergon has 53, 88.7% more.
Base stats side by side
| Stat | Infergon | Tuckin | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 106 | 6 | Tuckin |
| Attack | 114 | 80 | 34 | Infergon |
| Magic Attack | 114 | 80 | 34 | Infergon |
| Defense | 81 | 83 | 2 | Tuckin |
| Magic Defense | 98 | 110 | 12 | Tuckin |
| EP Regen | 90 | 71 | 19 | Infergon |
| Break | 53 | 100 | 47 | Tuckin |
| Total | 650 | 630 | 20 | Infergon |
Where they rank
By base stat total, Infergon places #2 and Tuckin places #38 of all 227 Aniimo.
| Rank by base stat total | Infergon | Tuckin |
|---|---|---|
| All Aniimo | #2 of 227 | #38 of 227 |
| Final forms only | #2 of 137 | #38 of 137 |
| Within its element | #1 of 30 Fire | #4 of 54 Grass |
Type match-up
Infergon's Fire hits Tuckin's Grass for ×1.6.
Tuckin's Grass is resisted by Infergon's Fire (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Infergon (Fire) | Tuckin (Grass) | ×1.6 | Strong |
| Tuckin (Grass) | Infergon (Fire) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Infergon has 7 skills on record and Tuckin has 7.
Infergon's strongest damaging skill is Hot Breath: Fire, might 156.
Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
Where to find them
Infergon has no wild spawn. It evolves from Helmwhelp at Aniimo level 48.
Find Tuckin in The Lost Islets.
Evolution lines
- Infergon evolves from Helmwhelp (Defeat the Omega Infergon; Aniimo level 48; Possessing the most dazzling potential: Potential reaches the Perfect rating)
- Tuckin evolves from Hummin (Defeat the Omega Tuckin; Aniimo level 18; Dig into the Rigged Maze: Dig in for 1 minute at the entrance of Sanctum: Rigged Maze)
Shiny and dark rates
| Rate | Infergon | Tuckin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Infergon | Tuckin |
|---|---|---|
| Size | 0.6 | 0.5 |
| Height | 1.9 | 1.8 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.869 | 0.917 |
| Run speed | 8 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Infergon and Tuckin share no homeland work.
| Work | Infergon | Tuckin |
|---|---|---|
| Fire | Level 4 | No |
| Carry | Level 1 | No |
| Grass | No | Level 3 |
| Artisanship | No | Level 3 |