Hummin vs Wisptis
Which is better by the numbers
Wisptis has the higher base stat total: 527 against 518 for Hummin, a gap of 9 (1.7% more).
Hummin wins 4 of the 7 base stats and Wisptis wins 3.
The biggest gap is Attack: Wisptis has 108 and Hummin has 60, 80% more.
Base stats side by side
| Stat | Hummin | Wisptis | Gap | Higher |
|---|---|---|---|---|
| HP | 94 | 77 | 17 | Hummin |
| Attack | 60 | 108 | 48 | Wisptis |
| Magic Attack | 60 | 108 | 48 | Wisptis |
| Defense | 70 | 60 | 10 | Hummin |
| Magic Defense | 94 | 54 | 40 | Hummin |
| EP Regen | 60 | 77 | 17 | Wisptis |
| Break | 80 | 43 | 37 | Hummin |
| Total | 518 | 527 | 9 | Wisptis |
Where they rank
By base stat total, Hummin places #180 and Wisptis places #170 of all 227 Aniimo.
| Rank by base stat total | Hummin | Wisptis |
|---|---|---|
| All Aniimo | #180 of 227 | #170 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #43 of 54 Grass | #37 of 46 Dark |
Type match-up
Hummin's own element deals neutral ×1 damage to Wisptis.
Wisptis's Dark hits Hummin's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Hummin (Grass) | Wisptis (Dark) | ×1 | Neutral |
| Wisptis (Dark) | Hummin (Grass) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Hummin has 6 skills on record and Wisptis has 6.
Hummin's strongest damaging skill is Gravel Tackle: Rock, might 39.
None of Hummin's 3 damaging skills hits Wisptis's Dark for more than ×1.
Wisptis's strongest damaging skill is Scythe Dance: Dark, might 60.
Where to find them
Find Hummin in Mistwoods, Nimbus Field in Breezy Plains and The Lost Islets.
Find Wisptis in Berylline Causeway in Breezy Plains and The Lost Islets. Wisptis shows up only at night.
Both spawn in Breezy Plains and The Lost Islets.
Evolution lines
- Hummin evolves into Tuckin (Defeat the Omega Tuckin; Aniimo level 18; Dig into the Rigged Maze: Dig in for 1 minute at the entrance of Sanctum: Rigged Maze)
- Hummin evolves into Witchin (Aniimo level 18)
- Wisptis evolves into Fulmintis (Aniimo level 29; Obtain item: Electric Thorn)
- Wisptis evolves into Ignitis (Aniimo level 29; Winning consecutive victories in competitions against members of the same group: Defeat 3 Wisptis of the same Form as yourself in succession)
Shiny and dark rates
| Rate | Hummin | Wisptis |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Hummin | Wisptis |
|---|---|---|
| Size | 0.4 | 0.3 |
| Height | 0.9 | 0.8 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 1.5 | 1.8 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Artisanship.
| Work | Hummin | Wisptis |
|---|---|---|
| Grass | Level 1 | No |
| Artisanship | Level 1 | Level 1 |
| Dark | No | Level 1 |