Hummin vs Ignitis
Which is better by the numbers
Ignitis has the higher base stat total: 620 against 518 for Hummin, a gap of 102 (19.7% more).
Hummin wins 3 of the 7 base stats and Ignitis wins 3, with 1 stat tied.
The biggest gap is Attack: Ignitis has 128 and Hummin has 60, 113.3% more.
Base stats side by side
| Stat | Hummin | Ignitis | Gap | Higher |
|---|---|---|---|---|
| HP | 94 | 90 | 4 | Hummin |
| Attack | 60 | 128 | 68 | Ignitis |
| Magic Attack | 60 | 128 | 68 | Ignitis |
| Defense | 70 | 70 | 0 | Tie |
| Magic Defense | 94 | 63 | 31 | Hummin |
| EP Regen | 60 | 91 | 31 | Ignitis |
| Break | 80 | 50 | 30 | Hummin |
| Total | 518 | 620 | 102 | Ignitis |
Where they rank
By base stat total, Hummin places #180 and Ignitis places #59 of all 227 Aniimo.
| Rank by base stat total | Hummin | Ignitis |
|---|---|---|
| All Aniimo | #180 of 227 | #59 of 227 |
| Final forms only | Not a final form | #59 of 137 |
| Within its element | #43 of 54 Grass | #17 of 46 Dark |
Type match-up
Hummin's own element deals neutral ×1 damage to Ignitis.
Ignitis's Dark hits Hummin's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Hummin (Grass) | Ignitis (Dark) | ×1 | Neutral |
| Ignitis (Dark) | Hummin (Grass) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Hummin has 6 skills on record and Ignitis has 9.
Hummin's strongest damaging skill is Gravel Tackle: Rock, might 39.
None of Hummin's 3 damaging skills hits Ignitis's Dark for more than ×1.
Ignitis's strongest damaging skill is Dimension Rupture: Dark, might 170.
Where to find them
Find Hummin in Mistwoods, Nimbus Field in Breezy Plains and The Lost Islets.
Find Ignitis in Berylline Causeway in Breezy Plains. Ignitis shows up only at night.
Both spawn in Breezy Plains.
Evolution lines
- Hummin evolves into Tuckin (Defeat the Omega Tuckin; Aniimo level 18; Dig into the Rigged Maze: Dig in for 1 minute at the entrance of Sanctum: Rigged Maze)
- Hummin evolves into Witchin (Aniimo level 18)
- Ignitis evolves from Wisptis (Aniimo level 29; Winning consecutive victories in competitions against members of the same group: Defeat 3 Wisptis of the same Form as yourself in succession)
Shiny and dark rates
| Rate | Hummin | Ignitis |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Hummin | Ignitis |
|---|---|---|
| Size | 0.4 | 0.45 |
| Height | 0.9 | 1.2 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 1.5 | 1.8 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Artisanship.
| Work | Hummin | Ignitis |
|---|---|---|
| Grass | Level 1 | No |
| Artisanship | Level 1 | Level 3 |
| Dark | No | Level 3 |