Fulmintis vs Prismana Irisal
Which is better by the numbers
Fulmintis has the higher base stat total: 650 against 620 for Prismana Irisal, a gap of 30 (4.8% more).
Fulmintis wins 3 of the 7 base stats and Prismana Irisal wins 2, with 2 stats tied.
The biggest gap is Attack: Fulmintis has 130 and Prismana Irisal has 116, 12.1% more.
Base stats side by side
| Stat | Fulmintis | Prismana Irisal | Gap | Higher |
|---|---|---|---|---|
| HP | 99 | 100 | 1 | Prismana Irisal |
| Attack | 130 | 116 | 14 | Fulmintis |
| Magic Attack | 130 | 116 | 14 | Fulmintis |
| Defense | 66 | 70 | 4 | Prismana Irisal |
| Magic Defense | 70 | 70 | 0 | Tie |
| EP Regen | 105 | 98 | 7 | Fulmintis |
| Break | 50 | 50 | 0 | Tie |
| Total | 650 | 620 | 30 | Fulmintis |
Where they rank
By base stat total, Fulmintis places #2 and Prismana Irisal places #59 of all 227 Aniimo.
| Rank by base stat total | Fulmintis | Prismana Irisal |
|---|---|---|
| All Aniimo | #2 of 227 | #59 of 227 |
| Final forms only | #2 of 137 | #59 of 137 |
| Within its element | #1 of 26 Electric | #6 of 54 Grass |
Type match-up
Fulmintis's own element deals neutral ×1 damage to Prismana Irisal.
Prismana Irisal's own element deals neutral ×1 damage to Fulmintis.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Fulmintis (Electric) | Prismana Irisal (Grass) | ×1 | Neutral |
| Prismana Irisal (Grass) | Fulmintis (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Fulmintis has 8 skills on record and Prismana Irisal has 7.
Fulmintis's strongest damaging skill is Thunder Lance: Electric, might 180.
None of Fulmintis's 3 damaging skills hits Prismana Irisal's Grass for more than ×1.
Prismana Irisal's strongest damaging skill is Dancing Petals: Grass, might 187.
None of Prismana Irisal's 4 damaging skills hits Fulmintis's Electric for more than ×1.
Where to find them
Fulmintis has no wild spawn. It evolves from Wisptis at Aniimo level 29.
Prismana Irisal has no wild spawn. It evolves from Iris at Aniimo level 18.
Evolution lines
Shiny and dark rates
| Rate | Fulmintis | Prismana Irisal |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Fulmintis | Prismana Irisal |
|---|---|---|
| Size | 0.45 | 0.3 |
| Height | 1.8 | 1.3 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.8 | 0.84 |
| Run speed | 4.7 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Fulmintis and Prismana Irisal share no homeland work.
| Work | Fulmintis | Prismana Irisal |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | No |
| Grass | No | Level 3 |
| Leisure | No | Level 3 |