Dazmand vs Prismana Witchin
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 610 for Prismana Witchin, a gap of 30 (4.9% more).
Dazmand wins 4 of the 7 base stats and Prismana Witchin wins 3.
The biggest gap is EP Regen: Prismana Witchin has 115 and Dazmand has 71, 62% more.
Base stats side by side
| Stat | Dazmand | Prismana Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 115 | 15 | Prismana Witchin |
| Attack | 108 | 80 | 28 | Dazmand |
| Magic Attack | 108 | 80 | 28 | Dazmand |
| Defense | 81 | 80 | 1 | Dazmand |
| Magic Defense | 81 | 90 | 9 | Prismana Witchin |
| EP Regen | 71 | 115 | 44 | Prismana Witchin |
| Break | 91 | 50 | 41 | Dazmand |
| Total | 640 | 610 | 30 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Prismana Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Prismana Witchin |
|---|---|---|
| All Aniimo | #16 of 227 | #93 of 227 |
| Final forms only | #16 of 137 | #90 of 137 |
| Within its element | #3 of 26 Electric | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Dazmand's own element deals neutral ×1 damage to Prismana Witchin.
Prismana Witchin's Dark hits Dazmand's Electric for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Prismana Witchin (Dark) | ×1 | Neutral |
| Dazmand (Electric) | Prismana Witchin (Grass) | ×1 | Neutral |
| Prismana Witchin (Dark) | Dazmand (Electric) | ×1.6 | Strong |
| Prismana Witchin (Grass) | Dazmand (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Prismana Witchin has 9.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Prismana Witchin's Dark and Grass for more than ×1.
Prismana Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Prismana Witchin in Mistwoods in Breezy Plains. Prismana Witchin shows up only during Prismana Flow weather.
Evolution lines
- Dazmand evolves from Pomegg (Complete the related missions of the Aniimo Discovery event; Aniimo level 25)
- Prismana Witchin has no evolution recorded
Shiny and dark rates
| Rate | Dazmand | Prismana Witchin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Prismana Witchin |
|---|---|---|
| Size | 0.7 | 0.5 |
| Height | 1.4 | 1.5 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 1.5 |
| Run speed | 5.2 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Dazmand and Prismana Witchin share no homeland work.
| Work | Dazmand | Prismana Witchin |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | No |
| Grass | No | Level 2 |
| Dark | No | Level 2 |