Dazmand vs Wisptis
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 527 for Wisptis, a gap of 113 (21.4% more).
Dazmand wins 4 of the 7 base stats and Wisptis wins 1, with 2 stats tied.
The biggest gap is Break: Dazmand has 91 and Wisptis has 43, 111.6% more.
Base stats side by side
| Stat | Dazmand | Wisptis | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 77 | 23 | Dazmand |
| Attack | 108 | 108 | 0 | Tie |
| Magic Attack | 108 | 108 | 0 | Tie |
| Defense | 81 | 60 | 21 | Dazmand |
| Magic Defense | 81 | 54 | 27 | Dazmand |
| EP Regen | 71 | 77 | 6 | Wisptis |
| Break | 91 | 43 | 48 | Dazmand |
| Total | 640 | 527 | 113 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Wisptis places #170 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Wisptis |
|---|---|---|
| All Aniimo | #16 of 227 | #170 of 227 |
| Final forms only | #16 of 137 | Not a final form |
| Within its element | #3 of 26 Electric | #37 of 46 Dark |
Type match-up
Dazmand's own element deals neutral ×1 damage to Wisptis.
Wisptis's Dark hits Dazmand's Electric for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Wisptis (Dark) | ×1 | Neutral |
| Wisptis (Dark) | Dazmand (Electric) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Wisptis has 6.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Wisptis's Dark for more than ×1.
Wisptis's strongest damaging skill is Scythe Dance: Dark, might 60.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Wisptis in Berylline Causeway in Breezy Plains and The Lost Islets. Wisptis shows up only at night.
Evolution lines
- Dazmand evolves from Pomegg (Complete the related missions of the Aniimo Discovery event; Aniimo level 25)
- Wisptis evolves into Fulmintis (Aniimo level 29; Obtain item: Electric Thorn)
- Wisptis evolves into Ignitis (Aniimo level 29; Winning consecutive victories in competitions against members of the same group: Defeat 3 Wisptis of the same Form as yourself in succession)
Shiny and dark rates
| Rate | Dazmand | Wisptis |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Wisptis |
|---|---|---|
| Size | 0.7 | 0.3 |
| Height | 1.4 | 0.8 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 1.5 | 1.8 |
| Run speed | 5.2 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Dazmand and Wisptis share no homeland work.
| Work | Dazmand | Wisptis |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | No |
| Artisanship | No | Level 1 |
| Dark | No | Level 1 |