Dazmand vs Thunderstorm Sherro
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 630 for Thunderstorm Sherro, a gap of 10 (1.6% more).
Dazmand wins 3 of the 7 base stats and Thunderstorm Sherro wins 3, with 1 stat tied.
The biggest gap is Break: Dazmand has 91 and Thunderstorm Sherro has 50, 82% more.
Base stats side by side
| Stat | Dazmand | Thunderstorm Sherro | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 100 | 0 | Tie |
| Attack | 108 | 121 | 13 | Thunderstorm Sherro |
| Magic Attack | 108 | 121 | 13 | Thunderstorm Sherro |
| Defense | 81 | 75 | 6 | Dazmand |
| Magic Defense | 81 | 75 | 6 | Dazmand |
| EP Regen | 71 | 88 | 17 | Thunderstorm Sherro |
| Break | 91 | 50 | 41 | Dazmand |
| Total | 640 | 630 | 10 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Thunderstorm Sherro places #38 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Thunderstorm Sherro |
|---|---|---|
| All Aniimo | #16 of 227 | #38 of 227 |
| Final forms only | #16 of 137 | #38 of 137 |
| Within its element | #3 of 26 Electric | #6 of 42 Water, #4 of 26 Electric |
Type match-up
Dazmand's Electric hits Thunderstorm Sherro's Water for ×1.6.
Thunderstorm Sherro's own elements get no strong hit on Dazmand: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Thunderstorm Sherro (Water) | ×1.6 | Strong |
| Dazmand (Electric) | Thunderstorm Sherro (Electric) | ×0.625 | Weak |
| Thunderstorm Sherro (Water) | Dazmand (Electric) | ×1 | Neutral |
| Thunderstorm Sherro (Electric) | Dazmand (Electric) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Thunderstorm Sherro has 8.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
Thunderstorm Sherro's strongest damaging skill is Torrent Blade: Water, might 160.
None of Thunderstorm Sherro's 6 damaging skills hits Dazmand's Electric for more than ×1.
- Dazmand's Lightning Break (Electric) hits Thunderstorm Sherro: Water ×1.6, Electric ×0.625
- Dazmand's Thunder Sweep (Electric) hits Thunderstorm Sherro: Water ×1.6, Electric ×0.625
- Dazmand's Electricity Shock (Electric) hits Thunderstorm Sherro: Water ×1.6, Electric ×0.625
- Dazmand's Lightning Storm (Electric) hits Thunderstorm Sherro: Water ×1.6, Electric ×0.625
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Thunderstorm Sherro in Echoback Landing in Breezy Plains. Thunderstorm Sherro shows up only during thunderstorm. Thunderstorm Sherro is a unique spawn: once caught, it will not respawn.
Evolution lines
- Dazmand evolves from Pomegg (Complete the related missions of the Aniimo Discovery event; Aniimo level 25)
- Thunderstorm Sherro has no evolution recorded
Shiny and dark rates
| Rate | Dazmand | Thunderstorm Sherro |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Thunderstorm Sherro |
|---|---|---|
| Size | 0.7 | 0.55 |
| Height | 1.4 | 1.6 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 2 |
| Run speed | 5.2 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Lightning.
| Work | Dazmand | Thunderstorm Sherro |
|---|---|---|
| Lightning | Level 3 | Level 3 |
| Carry | Level 1 | No |
| Water | No | Level 3 |
| Leisure | No | Level 3 |