Dazmand vs Scorchhowl
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 610 for Scorchhowl, a gap of 30 (4.9% more).
Dazmand wins 4 of the 7 base stats and Scorchhowl wins 3.
The biggest gap is Break: Dazmand has 91 and Scorchhowl has 50, 82% more.
Base stats side by side
| Stat | Dazmand | Scorchhowl | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 90 | 10 | Dazmand |
| Attack | 108 | 115 | 7 | Scorchhowl |
| Magic Attack | 108 | 115 | 7 | Scorchhowl |
| Defense | 81 | 80 | 1 | Dazmand |
| Magic Defense | 81 | 70 | 11 | Dazmand |
| EP Regen | 71 | 90 | 19 | Scorchhowl |
| Break | 91 | 50 | 41 | Dazmand |
| Total | 640 | 610 | 30 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Scorchhowl places #93 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Scorchhowl |
|---|---|---|
| All Aniimo | #16 of 227 | #93 of 227 |
| Final forms only | #16 of 137 | #90 of 137 |
| Within its element | #3 of 26 Electric | #9 of 30 Fire |
Type match-up
Dazmand's own element deals neutral ×1 damage to Scorchhowl.
Scorchhowl's own element deals neutral ×1 damage to Dazmand.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Scorchhowl (Fire) | ×1 | Neutral |
| Scorchhowl (Fire) | Dazmand (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Scorchhowl has 9.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Scorchhowl's Fire for more than ×1.
Scorchhowl's strongest damaging skill is Falling Star: Fire, might 170.
None of Scorchhowl's 6 damaging skills hits Dazmand's Electric for more than ×1.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Scorchhowl in The Lost Islets.
Evolution lines
Shiny and dark rates
| Rate | Dazmand | Scorchhowl |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Scorchhowl |
|---|---|---|
| Size | 0.7 | 0.55 |
| Height | 1.4 | 1.7 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 1.601 |
| Run speed | 5.2 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Carry.
| Work | Dazmand | Scorchhowl |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | Level 1 |
| Fire | No | Level 3 |