Dazmand vs Thunderstorm Scorchhowl
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 610 for Thunderstorm Scorchhowl, a gap of 30 (4.9% more).
Dazmand wins 4 of the 7 base stats and Thunderstorm Scorchhowl wins 3.
The biggest gap is Break: Dazmand has 91 and Thunderstorm Scorchhowl has 50, 82% more.
Base stats side by side
| Stat | Dazmand | Thunderstorm Scorchhowl | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 90 | 10 | Dazmand |
| Attack | 108 | 115 | 7 | Thunderstorm Scorchhowl |
| Magic Attack | 108 | 115 | 7 | Thunderstorm Scorchhowl |
| Defense | 81 | 80 | 1 | Dazmand |
| Magic Defense | 81 | 70 | 11 | Dazmand |
| EP Regen | 71 | 90 | 19 | Thunderstorm Scorchhowl |
| Break | 91 | 50 | 41 | Dazmand |
| Total | 640 | 610 | 30 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Thunderstorm Scorchhowl places #93 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Thunderstorm Scorchhowl |
|---|---|---|
| All Aniimo | #16 of 227 | #93 of 227 |
| Final forms only | #16 of 137 | #90 of 137 |
| Within its element | #3 of 26 Electric | #9 of 30 Fire, #16 of 26 Electric |
Type match-up
Dazmand's own elements get no strong hit on Thunderstorm Scorchhowl: 1 of 2 pairings are resisted (×0.625).
Thunderstorm Scorchhowl's own elements get no strong hit on Dazmand: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Thunderstorm Scorchhowl (Fire) | ×1 | Neutral |
| Dazmand (Electric) | Thunderstorm Scorchhowl (Electric) | ×0.625 | Weak |
| Thunderstorm Scorchhowl (Fire) | Dazmand (Electric) | ×1 | Neutral |
| Thunderstorm Scorchhowl (Electric) | Dazmand (Electric) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Thunderstorm Scorchhowl has 9.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Thunderstorm Scorchhowl's Fire and Electric for more than ×1.
Thunderstorm Scorchhowl's strongest damaging skill is Falling Star: Fire, might 170.
None of Thunderstorm Scorchhowl's 6 damaging skills hits Dazmand's Electric for more than ×1.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Thunderstorm Scorchhowl in Beast Fang Ridge in Breezy Plains. Thunderstorm Scorchhowl shows up only during thunderstorm. Thunderstorm Scorchhowl is a unique spawn: once caught, it will not respawn.
Evolution lines
- Dazmand evolves from Pomegg (Complete the related missions of the Aniimo Discovery event; Aniimo level 25)
- Thunderstorm Scorchhowl has no evolution recorded
Shiny and dark rates
| Rate | Dazmand | Thunderstorm Scorchhowl |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Thunderstorm Scorchhowl |
|---|---|---|
| Size | 0.7 | 0.55 |
| Height | 1.4 | 1.7 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 1.601 |
| Run speed | 5.2 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Lightning and Carry.
| Work | Dazmand | Thunderstorm Scorchhowl |
|---|---|---|
| Lightning | Level 3 | Level 3 |
| Carry | Level 1 | Level 1 |
| Fire | No | Level 3 |