Dazmand vs Nimbi
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 518 for Nimbi, a gap of 122 (23.6% more).
Dazmand wins 5 of the 7 base stats and Nimbi wins 2.
The biggest gap is Break: Dazmand has 91 and Nimbi has 43, 111.6% more.
Base stats side by side
| Stat | Dazmand | Nimbi | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 80 | 20 | Dazmand |
| Attack | 108 | 76 | 32 | Dazmand |
| Magic Attack | 108 | 76 | 32 | Dazmand |
| Defense | 81 | 68 | 13 | Dazmand |
| Magic Defense | 81 | 82 | 1 | Nimbi |
| EP Regen | 71 | 93 | 22 | Nimbi |
| Break | 91 | 43 | 48 | Dazmand |
| Total | 640 | 518 | 122 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Nimbi places #180 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Nimbi |
|---|---|---|
| All Aniimo | #16 of 227 | #180 of 227 |
| Final forms only | #16 of 137 | Not a final form |
| Within its element | #3 of 26 Electric | #29 of 41 Wind |
Type match-up
Dazmand's Electric hits Nimbi's Wind for ×1.6.
Nimbi's Wind is resisted by Dazmand's Electric (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Nimbi (Wind) | ×1.6 | Strong |
| Nimbi (Wind) | Dazmand (Electric) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Nimbi has 6.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
Nimbi's strongest damaging skill is Cloud Orb: Wind, might 30.
None of Nimbi's 2 damaging skills hits Dazmand's Electric for more than ×1.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Nimbi in Nimbus Field, The Argent Strait in Breezy Plains and The Lost Islets.
Evolution lines
- Dazmand evolves from Pomegg (Complete the related missions of the Aniimo Discovery event; Aniimo level 25)
- Nimbi evolves into Dreaple (Aniimo level 21; A long night has passed: Rest with the Pathfinder from night to day; Learn passive talent [Melody of Slumber])
- Nimbi evolves into Turbo (Defeat the Alpha Turbo; Aniimo level 21)
Shiny and dark rates
| Rate | Dazmand | Nimbi |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Nimbi |
|---|---|---|
| Size | 0.7 | 0.54 |
| Height | 1.4 | 1.2 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 1.5 | 1.2 |
| Run speed | 5.2 | 4.2 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Dazmand and Nimbi share no homeland work.
| Work | Dazmand | Nimbi |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | No |
| Leisure | No | Level 1 |
| Wind | No | Level 1 |