Dazmand vs Minespine
Which is better by the numbers
Dazmand and Minespine have the same base stat total, 640.
Dazmand wins 3 of the 7 base stats and Minespine wins 4.
The biggest gap is Break: Minespine has 113 and Dazmand has 91, 24.2% more.
Base stats side by side
| Stat | Dazmand | Minespine | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 110 | 10 | Minespine |
| Attack | 108 | 90 | 18 | Dazmand |
| Magic Attack | 108 | 90 | 18 | Dazmand |
| Defense | 81 | 99 | 18 | Minespine |
| Magic Defense | 81 | 60 | 21 | Dazmand |
| EP Regen | 71 | 78 | 7 | Minespine |
| Break | 91 | 113 | 22 | Minespine |
| Total | 640 | 640 | 0 | Tie |
Where they rank
By base stat total, Dazmand places #16 and Minespine places #16 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Minespine |
|---|---|---|
| All Aniimo | #16 of 227 | #16 of 227 |
| Final forms only | #16 of 137 | #16 of 137 |
| Within its element | #3 of 26 Electric | #6 of 34 Rock |
Type match-up
Dazmand's Electric is resisted by Minespine's Rock (×0.625).
Minespine's own element deals neutral ×1 damage to Dazmand.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Minespine (Rock) | ×0.625 | Weak |
| Minespine (Rock) | Dazmand (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Minespine has 7.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Minespine's Rock for more than ×1.
Minespine's strongest damaging skill is Meteors: Rock, might 189.
None of Minespine's 4 damaging skills hits Dazmand's Electric for more than ×1.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Minespine in The Lost Islets.
Evolution lines
Shiny and dark rates
| Rate | Dazmand | Minespine |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Minespine |
|---|---|---|
| Size | 0.7 | 1 |
| Height | 1.4 | 1.8 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 1.5 |
| Run speed | 5.2 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Carry.
| Work | Dazmand | Minespine |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | Level 1 |
| Earth | No | Level 3 |