Dazmand vs Prismana Irisal
Which is better by the numbers
Dazmand has the higher base stat total: 640 against 620 for Prismana Irisal, a gap of 20 (3.2% more).
Dazmand wins 3 of the 7 base stats and Prismana Irisal wins 3, with 1 stat tied.
The biggest gap is Break: Dazmand has 91 and Prismana Irisal has 50, 82% more.
Base stats side by side
| Stat | Dazmand | Prismana Irisal | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 100 | 0 | Tie |
| Attack | 108 | 116 | 8 | Prismana Irisal |
| Magic Attack | 108 | 116 | 8 | Prismana Irisal |
| Defense | 81 | 70 | 11 | Dazmand |
| Magic Defense | 81 | 70 | 11 | Dazmand |
| EP Regen | 71 | 98 | 27 | Prismana Irisal |
| Break | 91 | 50 | 41 | Dazmand |
| Total | 640 | 620 | 20 | Dazmand |
Where they rank
By base stat total, Dazmand places #16 and Prismana Irisal places #59 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Prismana Irisal |
|---|---|---|
| All Aniimo | #16 of 227 | #59 of 227 |
| Final forms only | #16 of 137 | #59 of 137 |
| Within its element | #3 of 26 Electric | #6 of 54 Grass |
Type match-up
Dazmand's own element deals neutral ×1 damage to Prismana Irisal.
Prismana Irisal's own element deals neutral ×1 damage to Dazmand.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Prismana Irisal (Grass) | ×1 | Neutral |
| Prismana Irisal (Grass) | Dazmand (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Prismana Irisal has 7.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Prismana Irisal's Grass for more than ×1.
Prismana Irisal's strongest damaging skill is Dancing Petals: Grass, might 187.
None of Prismana Irisal's 4 damaging skills hits Dazmand's Electric for more than ×1.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Prismana Irisal has no wild spawn. It evolves from Iris at Aniimo level 18.
Evolution lines
Shiny and dark rates
| Rate | Dazmand | Prismana Irisal |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Prismana Irisal |
|---|---|---|
| Size | 0.7 | 0.3 |
| Height | 1.4 | 1.3 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 0.84 |
| Run speed | 5.2 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Dazmand and Prismana Irisal share no homeland work.
| Work | Dazmand | Prismana Irisal |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | No |
| Grass | No | Level 3 |
| Leisure | No | Level 3 |