Dazmand vs Inferlupa
Which is better by the numbers
Dazmand and Inferlupa have the same base stat total, 640.
Dazmand wins 5 of the 7 base stats and Inferlupa wins 2.
The biggest gap is EP Regen: Inferlupa has 104 and Dazmand has 71, 46.5% more.
Base stats side by side
| Stat | Dazmand | Inferlupa | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 95 | 5 | Dazmand |
| Attack | 108 | 89 | 19 | Dazmand |
| Magic Attack | 108 | 89 | 19 | Dazmand |
| Defense | 81 | 70 | 11 | Dazmand |
| Magic Defense | 81 | 80 | 1 | Dazmand |
| EP Regen | 71 | 104 | 33 | Inferlupa |
| Break | 91 | 113 | 22 | Inferlupa |
| Total | 640 | 640 | 0 | Tie |
Where they rank
By base stat total, Dazmand places #16 and Inferlupa places #16 of all 227 Aniimo.
| Rank by base stat total | Dazmand | Inferlupa |
|---|---|---|
| All Aniimo | #16 of 227 | #16 of 227 |
| Final forms only | #16 of 137 | #16 of 137 |
| Within its element | #3 of 26 Electric | #3 of 46 Dark, #2 of 30 Fire |
Type match-up
Dazmand's own element deals neutral ×1 damage to Inferlupa.
Inferlupa's Dark hits Dazmand's Electric for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Dazmand (Electric) | Inferlupa (Dark) | ×1 | Neutral |
| Dazmand (Electric) | Inferlupa (Fire) | ×1 | Neutral |
| Inferlupa (Dark) | Dazmand (Electric) | ×1.6 | Strong |
| Inferlupa (Fire) | Dazmand (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Dazmand has 6 skills on record and Inferlupa has 7.
Dazmand's strongest damaging skill is Lightning Storm: Electric, might 150.
None of Dazmand's 4 damaging skills hits Inferlupa's Dark and Fire for more than ×1.
Inferlupa's strongest damaging skill is Wolfpack Onslaught: Dark, might 194.
Where to find them
Dazmand has no wild spawn. It evolves from Pomegg at Aniimo level 25.
Find Inferlupa in Beast Fang Ridge in Breezy Plains.
Evolution lines
Shiny and dark rates
| Rate | Dazmand | Inferlupa |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Dazmand | Inferlupa |
|---|---|---|
| Size | 0.7 | 0.9 |
| Height | 1.4 | 1.8 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.5 | 1.8 |
| Run speed | 5.2 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Carry.
| Work | Dazmand | Inferlupa |
|---|---|---|
| Lightning | Level 3 | No |
| Carry | Level 1 | Level 1 |
| Fire | No | Level 3 |
| Dark | No | Level 3 |