Chirpi vs Prismana Irisal
Which is better by the numbers
Prismana Irisal has the higher base stat total: 620 against 518 for Chirpi, a gap of 102 (19.7% more).
Chirpi wins 0 of the 7 base stats and Prismana Irisal wins 7.
The biggest gap is Attack: Prismana Irisal has 116 and Chirpi has 75, 54.7% more.
Base stats side by side
| Stat | Chirpi | Prismana Irisal | Gap | Higher |
|---|---|---|---|---|
| HP | 96 | 100 | 4 | Prismana Irisal |
| Attack | 75 | 116 | 41 | Prismana Irisal |
| Magic Attack | 75 | 116 | 41 | Prismana Irisal |
| Defense | 67 | 70 | 3 | Prismana Irisal |
| Magic Defense | 69 | 70 | 1 | Prismana Irisal |
| EP Regen | 93 | 98 | 5 | Prismana Irisal |
| Break | 43 | 50 | 7 | Prismana Irisal |
| Total | 518 | 620 | 102 | Prismana Irisal |
Where they rank
By base stat total, Chirpi places #180 and Prismana Irisal places #59 of all 227 Aniimo.
| Rank by base stat total | Chirpi | Prismana Irisal |
|---|---|---|
| All Aniimo | #180 of 227 | #59 of 227 |
| Final forms only | Not a final form | #59 of 137 |
| Within its element | #29 of 41 Wind | #6 of 54 Grass |
Type match-up
Chirpi's Wind hits Prismana Irisal's Grass for ×1.6.
Prismana Irisal's own element deals neutral ×1 damage to Chirpi.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Chirpi (Wind) | Prismana Irisal (Grass) | ×1.6 | Strong |
| Prismana Irisal (Grass) | Chirpi (Wind) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Chirpi has 7 skills on record and Prismana Irisal has 7.
Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Prismana Irisal's strongest damaging skill is Dancing Petals: Grass, might 187.
None of Prismana Irisal's 4 damaging skills hits Chirpi's Wind for more than ×1.
Where to find them
Find Chirpi in Beast Fang Ridge, Echoback Landing in Breezy Plains and The Lost Islets.
Prismana Irisal has no wild spawn. It evolves from Iris at Aniimo level 18.
Evolution lines
- Chirpi evolves into Cornet (Aniimo level 18)
- Chirpi evolves into Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Chirpi evolves into Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
- Prismana Irisal evolves from Prismana Iris (Defeat the Alpha Irisal; Aniimo level 18)
Shiny and dark rates
| Rate | Chirpi | Prismana Irisal |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Chirpi | Prismana Irisal |
|---|---|---|
| Size | 0.35 | 0.3 |
| Height | 1.3 | 1.3 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.8 | 0.84 |
| Run speed | 4.7 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Chirpi and Prismana Irisal share no homeland work.
| Work | Chirpi | Prismana Irisal |
|---|---|---|
| Wind | Level 1 | No |
| Grass | No | Level 3 |
| Leisure | No | Level 3 |