Chirpi vs Cornet
Which is better by the numbers
Cornet has the higher base stat total: 610 against 518 for Chirpi, a gap of 92 (17.8% more).
Chirpi wins 3 of the 7 base stats and Cornet wins 4.
The biggest gap is Attack: Cornet has 121 and Chirpi has 75, 61.3% more.
Base stats side by side
| Stat | Chirpi | Cornet | Gap | Higher |
|---|---|---|---|---|
| HP | 96 | 93 | 3 | Chirpi |
| Attack | 75 | 121 | 46 | Cornet |
| Magic Attack | 75 | 121 | 46 | Cornet |
| Defense | 67 | 66 | 1 | Chirpi |
| Magic Defense | 69 | 65 | 4 | Chirpi |
| EP Regen | 93 | 94 | 1 | Cornet |
| Break | 43 | 50 | 7 | Cornet |
| Total | 518 | 610 | 92 | Cornet |
Where they rank
By base stat total, Chirpi places #180 and Cornet places #93 of all 227 Aniimo.
| Rank by base stat total | Chirpi | Cornet |
|---|---|---|
| All Aniimo | #180 of 227 | #93 of 227 |
| Final forms only | Not a final form | #90 of 137 |
| Within its element | #29 of 41 Wind | #5 of 41 Wind |
Type match-up
Chirpi's Wind is resisted by Cornet's Wind (×0.625).
Cornet's Wind is resisted by Chirpi's Wind (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Chirpi (Wind) | Cornet (Wind) | ×0.625 | Weak |
| Cornet (Wind) | Chirpi (Wind) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Chirpi has 7 skills on record and Cornet has 10.
Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
None of Chirpi's 4 damaging skills hits Cornet's Wind for more than ×1.
Cornet's strongest damaging skill is Avian Harmony Ensemble: Wind, might 179.
Both can use Leaf Tornado, Water Tornado and Tornado.
Where to find them
Find Chirpi in Beast Fang Ridge, Echoback Landing in Breezy Plains and The Lost Islets.
Find Cornet in The Argent Strait in Breezy Plains.
Both spawn in Breezy Plains, and both show up in The Argent Strait.
Evolution lines
Chirpi evolves directly into Cornet at Aniimo level 18.
- Chirpi evolves into Cornet (Aniimo level 18)
- Chirpi evolves into Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Chirpi evolves into Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
- Cornet evolves from Chirpi (Aniimo level 18)
Shiny and dark rates
| Rate | Chirpi | Cornet |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Chirpi | Cornet |
|---|---|---|
| Size | 0.35 | 0.5 |
| Height | 1.3 | 1.7 |
| Can fly | Yes | Yes |
| Can glide | Yes | Yes |
| Walk speed | 1.8 | 1.5 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Wind.
| Work | Chirpi | Cornet |
|---|---|---|
| Wind | Level 1 | Level 3 |