Chirpi vs Geodeback
Which is better by the numbers
Geodeback has the higher base stat total: 580 against 518 for Chirpi, a gap of 62 (12% more).
Chirpi wins 2 of the 7 base stats and Geodeback wins 5.
The biggest gap is Break: Geodeback has 102 and Chirpi has 43, 137.2% more.
Base stats side by side
| Stat | Chirpi | Geodeback | Gap | Higher |
|---|---|---|---|---|
| HP | 96 | 99 | 3 | Geodeback |
| Attack | 75 | 81 | 6 | Geodeback |
| Magic Attack | 75 | 85 | 10 | Geodeback |
| Defense | 67 | 89 | 22 | Geodeback |
| Magic Defense | 69 | 54 | 15 | Chirpi |
| EP Regen | 93 | 70 | 23 | Chirpi |
| Break | 43 | 102 | 59 | Geodeback |
| Total | 518 | 580 | 62 | Geodeback |
Where they rank
By base stat total, Chirpi places #180 and Geodeback places #141 of all 227 Aniimo.
| Rank by base stat total | Chirpi | Geodeback |
|---|---|---|
| All Aniimo | #180 of 227 | #141 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #29 of 41 Wind | #19 of 34 Rock |
Type match-up
Chirpi's own element deals neutral ×1 damage to Geodeback.
Geodeback's own element deals neutral ×1 damage to Chirpi.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Chirpi (Wind) | Geodeback (Rock) | ×1 | Neutral |
| Geodeback (Rock) | Chirpi (Wind) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Chirpi has 7 skills on record and Geodeback has 5.
Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Geodeback's strongest damaging skill is Earth Spikes: Rock, might 68.
None of Geodeback's 2 damaging skills hits Chirpi's Wind for more than ×1.
Where to find them
Find Chirpi in Beast Fang Ridge, Echoback Landing in Breezy Plains and The Lost Islets.
Find Geodeback in Nimbus Field in Breezy Plains and The Lost Islets.
Both spawn in Breezy Plains and The Lost Islets, and both show up in Nimbus Field.
Evolution lines
- Chirpi evolves into Cornet (Aniimo level 18)
- Chirpi evolves into Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Chirpi evolves into Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
- Geodeback evolves from Pebbling (Aniimo level 38)
- Geodeback evolves into Minespine (Defeat the Alpha Minespine; Aniimo level 48)
Shiny and dark rates
| Rate | Chirpi | Geodeback |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Chirpi | Geodeback |
|---|---|---|
| Size | 0.35 | 0.7 |
| Height | 1.3 | 1.4 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.8 | 1.5 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Chirpi and Geodeback share no homeland work.
| Work | Chirpi | Geodeback |
|---|---|---|
| Wind | Level 1 | No |
| Carry | No | Level 1 |
| Earth | No | Level 2 |