Chirpi vs Fenmane
Which is better by the numbers
Fenmane has the higher base stat total: 630 against 518 for Chirpi, a gap of 112 (21.6% more).
Chirpi wins 1 of the 7 base stats and Fenmane wins 6.
The biggest gap is Attack: Fenmane has 125 and Chirpi has 75, 66.7% more.
Base stats side by side
| Stat | Chirpi | Fenmane | Gap | Higher |
|---|---|---|---|---|
| HP | 96 | 100 | 4 | Fenmane |
| Attack | 75 | 125 | 50 | Fenmane |
| Magic Attack | 75 | 125 | 50 | Fenmane |
| Defense | 67 | 70 | 3 | Fenmane |
| Magic Defense | 69 | 70 | 1 | Fenmane |
| EP Regen | 93 | 90 | 3 | Chirpi |
| Break | 43 | 50 | 7 | Fenmane |
| Total | 518 | 630 | 112 | Fenmane |
Where they rank
By base stat total, Chirpi places #180 and Fenmane places #38 of all 227 Aniimo.
| Rank by base stat total | Chirpi | Fenmane |
|---|---|---|
| All Aniimo | #180 of 227 | #38 of 227 |
| Final forms only | Not a final form | #38 of 137 |
| Within its element | #29 of 41 Wind | #4 of 26 Electric |
Type match-up
Chirpi's Wind is resisted by Fenmane's Electric (×0.625).
Fenmane's Electric hits Chirpi's Wind for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Chirpi (Wind) | Fenmane (Electric) | ×0.625 | Weak |
| Fenmane (Electric) | Chirpi (Wind) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Chirpi has 7 skills on record and Fenmane has 8.
Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
None of Chirpi's 4 damaging skills hits Fenmane's Electric for more than ×1.
Fenmane's strongest damaging skill is Thunderfeather Volley: Electric, might 100.
Where to find them
Find Chirpi in Beast Fang Ridge, Echoback Landing in Breezy Plains and The Lost Islets.
Find Fenmane in Driftwise Meadow in Breezy Plains.
Both spawn in Breezy Plains.
Evolution lines
- Chirpi evolves into Cornet (Aniimo level 18)
- Chirpi evolves into Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Chirpi evolves into Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
- Fenmane evolves from Fentuft (Watch Pathfinders swap Aniimo and strengthen their friendship: Swap an aniimo with a friend once; Aniimo level 42)
Shiny and dark rates
| Rate | Chirpi | Fenmane |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Chirpi | Fenmane |
|---|---|---|
| Size | 0.35 | 0.65 |
| Height | 1.3 | 1.5 |
| Can fly | Yes | Yes |
| Can glide | Yes | Yes |
| Walk speed | 1.8 | 0.75 |
| Run speed | 4.7 | 5.2 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Chirpi and Fenmane share no homeland work.
| Work | Chirpi | Fenmane |
|---|---|---|
| Wind | Level 1 | No |
| Lightning | No | Level 3 |
| Carry | No | Level 1 |