Towerwood Budsquire vs Chirpi
Which is better by the numbers
Towerwood Budsquire has the higher base stat total: 527 against 518 for Chirpi, a gap of 9 (1.7% more).
Towerwood Budsquire wins 2 of the 7 base stats and Chirpi wins 4, with 1 stat tied.
The biggest gap is Attack: Towerwood Budsquire has 103 and Chirpi has 75, 37.3% more.
Base stats side by side
| Stat | Towerwood Budsquire | Chirpi | Gap | Higher |
|---|---|---|---|---|
| HP | 82 | 96 | 14 | Chirpi |
| Attack | 103 | 75 | 28 | Towerwood Budsquire |
| Magic Attack | 103 | 75 | 28 | Towerwood Budsquire |
| Defense | 59 | 67 | 8 | Chirpi |
| Magic Defense | 59 | 69 | 10 | Chirpi |
| EP Regen | 78 | 93 | 15 | Chirpi |
| Break | 43 | 43 | 0 | Tie |
| Total | 527 | 518 | 9 | Towerwood Budsquire |
Where they rank
By base stat total, Towerwood Budsquire places #170 and Chirpi places #180 of all 227 Aniimo.
| Rank by base stat total | Towerwood Budsquire | Chirpi |
|---|---|---|
| All Aniimo | #170 of 227 | #180 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #36 of 54 Grass | #29 of 41 Wind |
Type match-up
Towerwood Budsquire's own element deals neutral ×1 damage to Chirpi.
Chirpi's Wind hits Towerwood Budsquire's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Towerwood Budsquire (Grass) | Chirpi (Wind) | ×1 | Neutral |
| Chirpi (Wind) | Towerwood Budsquire (Grass) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Towerwood Budsquire has 4 skills on record and Chirpi has 7.
Towerwood Budsquire's strongest damaging skill is Thorny Defense: Grass, might 75.
None of Towerwood Budsquire's 2 damaging skills hits Chirpi's Wind for more than ×1.
Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Where to find them
Find Towerwood Budsquire in Sea of Flowers, Rosetower Woods in Breezy Plains.
Find Chirpi in Beast Fang Ridge, Echoback Landing in Breezy Plains and The Lost Islets.
Both spawn in Breezy Plains, and both show up in Sea of Flowers and Rosetower Woods.
Evolution lines
- Towerwood Budsquire evolves into Towerwood Thornblade (Aniimo level 27; Defeat your ideal self alone: Defeat a Thornblade using a roster that only has a Budsquire in it; Located in Rosetower Wood)
- Chirpi evolves into Cornet (Aniimo level 18)
- Chirpi evolves into Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Chirpi evolves into Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
Shiny and dark rates
| Rate | Towerwood Budsquire | Chirpi |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Towerwood Budsquire | Chirpi |
|---|---|---|
| Size | 0.3 | 0.35 |
| Height | 0.9 | 1.3 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 0.81 | 1.8 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Towerwood Budsquire and Chirpi share no homeland work.
| Work | Towerwood Budsquire | Chirpi |
|---|---|---|
| Grass | Level 1 | No |
| Artisanship | Level 1 | No |
| Wind | No | Level 1 |