Bailite vs Chirpi
Which is better by the numbers
Bailite has the higher base stat total: 650 against 518 for Chirpi, a gap of 132 (25.5% more).
Bailite wins 5 of the 7 base stats and Chirpi wins 2.
The biggest gap is Break: Bailite has 103 and Chirpi has 43, 139.5% more.
Base stats side by side
| Stat | Bailite | Chirpi | Gap | Higher |
|---|---|---|---|---|
| HP | 75 | 96 | 21 | Chirpi |
| Attack | 114 | 75 | 39 | Bailite |
| Magic Attack | 114 | 75 | 39 | Bailite |
| Defense | 85 | 67 | 18 | Bailite |
| Magic Defense | 84 | 69 | 15 | Bailite |
| EP Regen | 75 | 93 | 18 | Chirpi |
| Break | 103 | 43 | 60 | Bailite |
| Total | 650 | 518 | 132 | Bailite |
Where they rank
By base stat total, Bailite places #2 and Chirpi places #180 of all 227 Aniimo.
| Rank by base stat total | Bailite | Chirpi |
|---|---|---|
| All Aniimo | #2 of 227 | #180 of 227 |
| Final forms only | #2 of 137 | Not a final form |
| Within its element | #1 of 34 Rock | #29 of 41 Wind |
Type match-up
Bailite's own element deals neutral ×1 damage to Chirpi.
Chirpi's own element deals neutral ×1 damage to Bailite.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Bailite (Rock) | Chirpi (Wind) | ×1 | Neutral |
| Chirpi (Wind) | Bailite (Rock) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Bailite has 6 skills on record and Chirpi has 7.
Bailite's strongest damaging skill is Annihilation Barrage: Rock, might 165.
None of Bailite's 3 damaging skills hits Chirpi's Wind for more than ×1.
Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Where to find them
Find Bailite in Zephyrus Landbridge in Breezy Plains.
Find Chirpi in Beast Fang Ridge, Echoback Landing in Breezy Plains and The Lost Islets.
Both spawn in Breezy Plains.
Evolution lines
- Bailite evolves from Cozite (Aniimo level 51)
- Chirpi evolves into Cornet (Aniimo level 18)
- Chirpi evolves into Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Chirpi evolves into Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
Shiny and dark rates
| Rate | Bailite | Chirpi |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Bailite | Chirpi |
|---|---|---|
| Size | 0.6 | 0.35 |
| Height | 1.5 | 1.3 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 0.8 | 1.8 |
| Run speed | 4.2 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Bailite and Chirpi share no homeland work.
| Work | Bailite | Chirpi |
|---|---|---|
| Carry | Level 1 | No |
| Earth | Level 3 | No |
| Wind | No | Level 1 |