Mountain Tuckin vs Umbrabow Witchin
Which is better by the numbers
Mountain Tuckin has the higher base stat total: 630 against 610 for Umbrabow Witchin, a gap of 20 (3.3% more).
Mountain Tuckin wins 3 of the 7 base stats and Umbrabow Witchin wins 2, with 2 stats tied.
The biggest gap is Break: Mountain Tuckin has 100 and Umbrabow Witchin has 50, 100% more.
Base stats side by side
| Stat | Mountain Tuckin | Umbrabow Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 106 | 115 | 9 | Umbrabow Witchin |
| Attack | 80 | 80 | 0 | Tie |
| Magic Attack | 80 | 80 | 0 | Tie |
| Defense | 83 | 80 | 3 | Mountain Tuckin |
| Magic Defense | 110 | 90 | 20 | Mountain Tuckin |
| EP Regen | 71 | 115 | 44 | Umbrabow Witchin |
| Break | 100 | 50 | 50 | Mountain Tuckin |
| Total | 630 | 610 | 20 | Mountain Tuckin |
Where they rank
By base stat total, Mountain Tuckin places #38 and Umbrabow Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Mountain Tuckin | Umbrabow Witchin |
|---|---|---|
| All Aniimo | #38 of 227 | #93 of 227 |
| Final forms only | #38 of 137 | #90 of 137 |
| Within its element | #4 of 54 Grass, #12 of 34 Rock | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Mountain Tuckin's own elements get no strong hit on Umbrabow Witchin: 3 of 4 pairings are resisted (×0.625).
Umbrabow Witchin's Dark hits Mountain Tuckin's Grass for ×1.6 and Grass hits Mountain Tuckin's Rock for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Mountain Tuckin (Grass) | Umbrabow Witchin (Dark) | ×1 | Neutral |
| Mountain Tuckin (Grass) | Umbrabow Witchin (Grass) | ×0.625 | Weak |
| Mountain Tuckin (Rock) | Umbrabow Witchin (Dark) | ×0.625 | Weak |
| Mountain Tuckin (Rock) | Umbrabow Witchin (Grass) | ×0.625 | Weak |
| Umbrabow Witchin (Dark) | Mountain Tuckin (Grass) | ×1.6 | Strong |
| Umbrabow Witchin (Dark) | Mountain Tuckin (Rock) | ×1 | Neutral |
| Umbrabow Witchin (Grass) | Mountain Tuckin (Grass) | ×0.625 | Weak |
| Umbrabow Witchin (Grass) | Mountain Tuckin (Rock) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Mountain Tuckin has 7 skills on record and Umbrabow Witchin has 9.
Mountain Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
None of Mountain Tuckin's 4 damaging skills hits Umbrabow Witchin's Dark and Grass for more than ×1.
Umbrabow Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
- Umbrabow Witchin's Malice Burst (Dark) hits Mountain Tuckin: Grass ×1.6, Rock ×1
- Umbrabow Witchin's Euphoric Sonic Blast (Grass) hits Mountain Tuckin: Grass ×0.625, Rock ×1.6
- Umbrabow Witchin's Black Hole Domain (Dark) hits Mountain Tuckin: Grass ×1.6, Rock ×1
- Umbrabow Witchin's Oozing Malice (Dark) hits Mountain Tuckin: Grass ×1.6, Rock ×1
- Umbrabow Witchin's Annihilation Bomb (Dark) hits Mountain Tuckin: Grass ×1.6, Rock ×1
Where to find them
Mountain Tuckin has no wild spawn. It evolves from Hummin at Aniimo level 18.
No wild spawn is recorded in the game data.
Evolution lines
Body and movement
| Game value | Mountain Tuckin | Umbrabow Witchin |
|---|---|---|
| Size | 0.5 | Not recorded |
| Height | 1.8 | Not recorded |
| Can fly | No | Not recorded |
| Can glide | No | Not recorded |
| Walk speed | 0.917 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Grass.
| Work | Mountain Tuckin | Umbrabow Witchin |
|---|---|---|
| Grass | Level 3 | Level 2 |
| Earth | Level 3 | No |
| Dark | No | Level 2 |