Tromber vs Prismana Witchin
Which is better by the numbers
Tromber and Prismana Witchin have the same base stat total, 610.
Tromber wins 3 of the 7 base stats and Prismana Witchin wins 4.
The biggest gap is Magic Defense: Prismana Witchin has 90 and Tromber has 81, 11.1% more.
Base stats side by side
| Stat | Tromber | Prismana Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 113 | 115 | 2 | Prismana Witchin |
| Attack | 88 | 80 | 8 | Tromber |
| Magic Attack | 88 | 80 | 8 | Tromber |
| Defense | 79 | 80 | 1 | Prismana Witchin |
| Magic Defense | 81 | 90 | 9 | Prismana Witchin |
| EP Regen | 110 | 115 | 5 | Prismana Witchin |
| Break | 51 | 50 | 1 | Tromber |
| Total | 610 | 610 | 0 | Tie |
Where they rank
By base stat total, Tromber places #93 and Prismana Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Tromber | Prismana Witchin |
|---|---|---|
| All Aniimo | #93 of 227 | #93 of 227 |
| Final forms only | #90 of 137 | #90 of 137 |
| Within its element | #5 of 41 Wind | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Tromber's Wind hits Prismana Witchin's Dark for ×1.6 and Wind hits Prismana Witchin's Grass for ×1.6.
Prismana Witchin's own elements get no strong hit on Tromber: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Tromber (Wind) | Prismana Witchin (Dark) | ×1.6 | Strong |
| Tromber (Wind) | Prismana Witchin (Grass) | ×1.6 | Strong |
| Prismana Witchin (Dark) | Tromber (Wind) | ×0.625 | Weak |
| Prismana Witchin (Grass) | Tromber (Wind) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Tromber has 9 skills on record and Prismana Witchin has 9.
Tromber's strongest damaging skill is Zephyr's Breath: Wind, might 92.
Prismana Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
None of Prismana Witchin's 6 damaging skills hits Tromber's Wind for more than ×1.
Where to find them
Find Tromber in The Argent Strait in Breezy Plains and The Lost Islets. Tromber shows up only during rain or thunderstorm.
Find Prismana Witchin in Mistwoods in Breezy Plains. Prismana Witchin shows up only during Prismana Flow weather.
Both spawn in Breezy Plains.
Evolution lines
- Tromber evolves from Chirpi (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Prismana Witchin has no evolution recorded
Shiny and dark rates
| Rate | Tromber | Prismana Witchin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Tromber | Prismana Witchin |
|---|---|---|
| Size | 0.35 | 0.5 |
| Height | 1.2 | 1.5 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.5 | 1.5 |
| Run speed | 4.7 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Tromber and Prismana Witchin share no homeland work.
| Work | Tromber | Prismana Witchin |
|---|---|---|
| Wind | Level 3 | No |
| Grass | No | Level 2 |
| Dark | No | Level 2 |