Tromber vs Wisptis
Which is better by the numbers
Tromber has the higher base stat total: 610 against 527 for Wisptis, a gap of 83 (15.7% more).
Tromber wins 5 of the 7 base stats and Wisptis wins 2.
The biggest gap is HP: Tromber has 113 and Wisptis has 77, 46.8% more.
Base stats side by side
| Stat | Tromber | Wisptis | Gap | Higher |
|---|---|---|---|---|
| HP | 113 | 77 | 36 | Tromber |
| Attack | 88 | 108 | 20 | Wisptis |
| Magic Attack | 88 | 108 | 20 | Wisptis |
| Defense | 79 | 60 | 19 | Tromber |
| Magic Defense | 81 | 54 | 27 | Tromber |
| EP Regen | 110 | 77 | 33 | Tromber |
| Break | 51 | 43 | 8 | Tromber |
| Total | 610 | 527 | 83 | Tromber |
Where they rank
By base stat total, Tromber places #93 and Wisptis places #170 of all 227 Aniimo.
| Rank by base stat total | Tromber | Wisptis |
|---|---|---|
| All Aniimo | #93 of 227 | #170 of 227 |
| Final forms only | #90 of 137 | Not a final form |
| Within its element | #5 of 41 Wind | #37 of 46 Dark |
Type match-up
Tromber's Wind hits Wisptis's Dark for ×1.6.
Wisptis's Dark is resisted by Tromber's Wind (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Tromber (Wind) | Wisptis (Dark) | ×1.6 | Strong |
| Wisptis (Dark) | Tromber (Wind) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Tromber has 9 skills on record and Wisptis has 6.
Tromber's strongest damaging skill is Zephyr's Breath: Wind, might 92.
Wisptis's strongest damaging skill is Scythe Dance: Dark, might 60.
None of Wisptis's 3 damaging skills hits Tromber's Wind for more than ×1.
Where to find them
Find Tromber in The Argent Strait in Breezy Plains and The Lost Islets. Tromber shows up only during rain or thunderstorm.
Find Wisptis in Berylline Causeway in Breezy Plains and The Lost Islets. Wisptis shows up only at night.
Both spawn in Breezy Plains and The Lost Islets.
Evolution lines
- Tromber evolves from Chirpi (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Wisptis evolves into Fulmintis (Aniimo level 29; Obtain item: Electric Thorn)
- Wisptis evolves into Ignitis (Aniimo level 29; Winning consecutive victories in competitions against members of the same group: Defeat 3 Wisptis of the same Form as yourself in succession)
Shiny and dark rates
| Rate | Tromber | Wisptis |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Tromber | Wisptis |
|---|---|---|
| Size | 0.35 | 0.3 |
| Height | 1.2 | 0.8 |
| Can fly | Yes | Yes |
| Can glide | Yes | Yes |
| Walk speed | 1.5 | 1.8 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Tromber and Wisptis share no homeland work.
| Work | Tromber | Wisptis |
|---|---|---|
| Wind | Level 3 | No |
| Artisanship | No | Level 1 |
| Dark | No | Level 1 |