Thunderstorm Sherro vs Umbrabow Witchin
Which is better by the numbers
Thunderstorm Sherro has the higher base stat total: 630 against 610 for Umbrabow Witchin, a gap of 20 (3.3% more).
Thunderstorm Sherro wins 2 of the 7 base stats and Umbrabow Witchin wins 4, with 1 stat tied.
The biggest gap is Attack: Thunderstorm Sherro has 121 and Umbrabow Witchin has 80, 51.3% more.
Base stats side by side
| Stat | Thunderstorm Sherro | Umbrabow Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 115 | 15 | Umbrabow Witchin |
| Attack | 121 | 80 | 41 | Thunderstorm Sherro |
| Magic Attack | 121 | 80 | 41 | Thunderstorm Sherro |
| Defense | 75 | 80 | 5 | Umbrabow Witchin |
| Magic Defense | 75 | 90 | 15 | Umbrabow Witchin |
| EP Regen | 88 | 115 | 27 | Umbrabow Witchin |
| Break | 50 | 50 | 0 | Tie |
| Total | 630 | 610 | 20 | Thunderstorm Sherro |
Where they rank
By base stat total, Thunderstorm Sherro places #38 and Umbrabow Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Thunderstorm Sherro | Umbrabow Witchin |
|---|---|---|
| All Aniimo | #38 of 227 | #93 of 227 |
| Final forms only | #38 of 137 | #90 of 137 |
| Within its element | #6 of 42 Water, #4 of 26 Electric | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Thunderstorm Sherro's own elements get no strong hit on Umbrabow Witchin: 1 of 4 pairings are resisted (×0.625).
Umbrabow Witchin's Dark hits Thunderstorm Sherro's Electric for ×1.6 and Grass hits Thunderstorm Sherro's Water for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Thunderstorm Sherro (Water) | Umbrabow Witchin (Dark) | ×1 | Neutral |
| Thunderstorm Sherro (Water) | Umbrabow Witchin (Grass) | ×0.625 | Weak |
| Thunderstorm Sherro (Electric) | Umbrabow Witchin (Dark) | ×1 | Neutral |
| Thunderstorm Sherro (Electric) | Umbrabow Witchin (Grass) | ×1 | Neutral |
| Umbrabow Witchin (Dark) | Thunderstorm Sherro (Water) | ×0.625 | Weak |
| Umbrabow Witchin (Dark) | Thunderstorm Sherro (Electric) | ×1.6 | Strong |
| Umbrabow Witchin (Grass) | Thunderstorm Sherro (Water) | ×1.6 | Strong |
| Umbrabow Witchin (Grass) | Thunderstorm Sherro (Electric) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Thunderstorm Sherro has 8 skills on record and Umbrabow Witchin has 9.
Thunderstorm Sherro's strongest damaging skill is Torrent Blade: Water, might 160.
Umbrabow Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
- Thunderstorm Sherro's Prismana Slam (Holy) hits Umbrabow Witchin: Dark ×1.6, Grass ×1
- Umbrabow Witchin's Malice Burst (Dark) hits Thunderstorm Sherro: Water ×0.625, Electric ×1.6
- Umbrabow Witchin's Euphoric Sonic Blast (Grass) hits Thunderstorm Sherro: Water ×1.6, Electric ×1
- Umbrabow Witchin's Black Hole Domain (Dark) hits Thunderstorm Sherro: Water ×0.625, Electric ×1.6
- Umbrabow Witchin's Oozing Malice (Dark) hits Thunderstorm Sherro: Water ×0.625, Electric ×1.6
- Umbrabow Witchin's Annihilation Bomb (Dark) hits Thunderstorm Sherro: Water ×0.625, Electric ×1.6
Where to find them
Find Thunderstorm Sherro in Echoback Landing in Breezy Plains. Thunderstorm Sherro shows up only during thunderstorm. Thunderstorm Sherro is a unique spawn: once caught, it will not respawn.
No wild spawn is recorded in the game data.
Body and movement
| Game value | Thunderstorm Sherro | Umbrabow Witchin |
|---|---|---|
| Size | 0.55 | Not recorded |
| Height | 1.6 | Not recorded |
| Can fly | No | Not recorded |
| Can glide | No | Not recorded |
| Walk speed | 2 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Thunderstorm Sherro and Umbrabow Witchin share no homeland work.
| Work | Thunderstorm Sherro | Umbrabow Witchin |
|---|---|---|
| Lightning | Level 3 | No |
| Water | Level 3 | No |
| Leisure | Level 3 | No |
| Grass | No | Level 2 |
| Dark | No | Level 2 |