Prismana Panpanta vs Witchin
Which is better by the numbers
Prismana Panpanta has the higher base stat total: 630 against 610 for Witchin, a gap of 20 (3.3% more).
Prismana Panpanta wins 4 of the 7 base stats and Witchin wins 3.
The biggest gap is Break: Prismana Panpanta has 100 and Witchin has 50, 100% more.
Base stats side by side
| Stat | Prismana Panpanta | Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 104 | 115 | 11 | Witchin |
| Attack | 85 | 80 | 5 | Prismana Panpanta |
| Magic Attack | 85 | 80 | 5 | Prismana Panpanta |
| Defense | 70 | 80 | 10 | Witchin |
| Magic Defense | 106 | 90 | 16 | Prismana Panpanta |
| EP Regen | 80 | 115 | 35 | Witchin |
| Break | 100 | 50 | 50 | Prismana Panpanta |
| Total | 630 | 610 | 20 | Prismana Panpanta |
Where they rank
By base stat total, Prismana Panpanta places #38 and Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Prismana Panpanta | Witchin |
|---|---|---|
| All Aniimo | #38 of 227 | #93 of 227 |
| Final forms only | #38 of 137 | #90 of 137 |
| Within its element | #6 of 42 Water | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Prismana Panpanta's own elements get no strong hit on Witchin: 1 of 2 pairings are resisted (×0.625).
Witchin's Grass hits Prismana Panpanta's Water for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Prismana Panpanta (Water) | Witchin (Dark) | ×1 | Neutral |
| Prismana Panpanta (Water) | Witchin (Grass) | ×0.625 | Weak |
| Witchin (Dark) | Prismana Panpanta (Water) | ×0.625 | Weak |
| Witchin (Grass) | Prismana Panpanta (Water) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Prismana Panpanta has 7 skills on record and Witchin has 9.
Prismana Panpanta's strongest damaging skill is Home Run: Water, might 176.
None of Prismana Panpanta's 5 damaging skills hits Witchin's Dark and Grass for more than ×1.
Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
Where to find them
Find Prismana Panpanta in Echoback Landing in Breezy Plains. Prismana Panpanta shows up only during Prismana Flow weather. Prismana Panpanta is a unique spawn: once caught, it will not respawn.
Find Witchin in Mistwoods, Berylline Causeway in Breezy Plains and The Lost Islets.
Both spawn in Breezy Plains.
Evolution lines
- Prismana Panpanta has no evolution recorded
- Witchin evolves from Hummin (Aniimo level 18)
Shiny and dark rates
| Rate | Prismana Panpanta | Witchin |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Prismana Panpanta | Witchin |
|---|---|---|
| Size | 0.43 | 0.5 |
| Height | 1.4 | 1.5 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.2 | 1.5 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Prismana Panpanta and Witchin share no homeland work.
| Work | Prismana Panpanta | Witchin |
|---|---|---|
| Leisure | Level 3 | No |
| Water | Level 3 | No |
| Artisanship | No | Level 2 |
| Grass | No | Level 2 |
| Dark | No | Level 2 |