Nighttime Panpanta vs Tromber
Which is better by the numbers
Nighttime Panpanta has the higher base stat total: 630 against 610 for Tromber, a gap of 20 (3.3% more).
Nighttime Panpanta wins 2 of the 7 base stats and Tromber wins 5.
The biggest gap is Break: Nighttime Panpanta has 100 and Tromber has 51, 96.1% more.
Base stats side by side
| Stat | Nighttime Panpanta | Tromber | Gap | Higher |
|---|---|---|---|---|
| HP | 104 | 113 | 9 | Tromber |
| Attack | 85 | 88 | 3 | Tromber |
| Magic Attack | 85 | 88 | 3 | Tromber |
| Defense | 70 | 79 | 9 | Tromber |
| Magic Defense | 106 | 81 | 25 | Nighttime Panpanta |
| EP Regen | 80 | 110 | 30 | Tromber |
| Break | 100 | 51 | 49 | Nighttime Panpanta |
| Total | 630 | 610 | 20 | Nighttime Panpanta |
Where they rank
By base stat total, Nighttime Panpanta places #38 and Tromber places #93 of all 227 Aniimo.
| Rank by base stat total | Nighttime Panpanta | Tromber |
|---|---|---|
| All Aniimo | #38 of 227 | #93 of 227 |
| Final forms only | #38 of 137 | #90 of 137 |
| Within its element | #6 of 42 Water | #5 of 41 Wind |
Type match-up
Nighttime Panpanta's own element deals neutral ×1 damage to Tromber.
Tromber's own element deals neutral ×1 damage to Nighttime Panpanta.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Nighttime Panpanta (Water) | Tromber (Wind) | ×1 | Neutral |
| Tromber (Wind) | Nighttime Panpanta (Water) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Nighttime Panpanta has 7 skills on record and Tromber has 9.
Nighttime Panpanta's strongest damaging skill is Home Run: Water, might 176.
None of Nighttime Panpanta's 5 damaging skills hits Tromber's Wind for more than ×1.
Tromber's strongest damaging skill is Zephyr's Breath: Wind, might 92.
Where to find them
Nighttime Panpanta has no wild spawn. It evolves from Popota at Aniimo level 39. Nighttime Panpanta shows up only at night.
Find Tromber in The Argent Strait in Breezy Plains and The Lost Islets. Tromber shows up only during rain or thunderstorm.
Evolution lines
- Nighttime Panpanta evolves from Nighttime Popota (Defeat the Alpha Panpanta; Aniimo level 39; Nighttime; Personality: Instinctive and Judicious: Personality contains [Instinctive] and [Judicious])
- Tromber evolves from Chirpi (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
Shiny and dark rates
| Rate | Nighttime Panpanta | Tromber |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Nighttime Panpanta | Tromber |
|---|---|---|
| Size | 0.43 | 0.35 |
| Height | 1.4 | 1.2 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 1.2 | 1.5 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Nighttime Panpanta and Tromber share no homeland work.
| Work | Nighttime Panpanta | Tromber |
|---|---|---|
| Leisure | Level 3 | No |
| Water | Level 3 | No |
| Wind | No | Level 3 |