Nighttime Panpanta vs Prismana Sherro
Which is better by the numbers
Nighttime Panpanta and Prismana Sherro have the same base stat total, 630.
Nighttime Panpanta wins 3 of the 7 base stats and Prismana Sherro wins 4.
The biggest gap is Break: Nighttime Panpanta has 100 and Prismana Sherro has 50, 100% more.
Base stats side by side
| Stat | Nighttime Panpanta | Prismana Sherro | Gap | Higher |
|---|---|---|---|---|
| HP | 104 | 100 | 4 | Nighttime Panpanta |
| Attack | 85 | 121 | 36 | Prismana Sherro |
| Magic Attack | 85 | 121 | 36 | Prismana Sherro |
| Defense | 70 | 75 | 5 | Prismana Sherro |
| Magic Defense | 106 | 75 | 31 | Nighttime Panpanta |
| EP Regen | 80 | 88 | 8 | Prismana Sherro |
| Break | 100 | 50 | 50 | Nighttime Panpanta |
| Total | 630 | 630 | 0 | Tie |
Where they rank
By base stat total, Nighttime Panpanta places #38 and Prismana Sherro places #38 of all 227 Aniimo.
| Rank by base stat total | Nighttime Panpanta | Prismana Sherro |
|---|---|---|
| All Aniimo | #38 of 227 | #38 of 227 |
| Final forms only | #38 of 137 | #38 of 137 |
| Within its element | #6 of 42 Water | #6 of 42 Water, #2 of 12 Holy |
Type match-up
Nighttime Panpanta's own elements get no strong hit on Prismana Sherro: 2 of 2 pairings are resisted (×0.625).
Prismana Sherro's own elements get no strong hit on Nighttime Panpanta: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Nighttime Panpanta (Water) | Prismana Sherro (Water) | ×0.625 | Weak |
| Nighttime Panpanta (Water) | Prismana Sherro (Holy) | ×0.625 | Weak |
| Prismana Sherro (Water) | Nighttime Panpanta (Water) | ×0.625 | Weak |
| Prismana Sherro (Holy) | Nighttime Panpanta (Water) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Nighttime Panpanta has 7 skills on record and Prismana Sherro has 8.
Nighttime Panpanta's strongest damaging skill is Home Run: Water, might 176.
None of Nighttime Panpanta's 5 damaging skills hits Prismana Sherro's Water and Holy for more than ×1.
Prismana Sherro's strongest damaging skill is Torrent Blade: Water, might 160.
Both can use Hydro Roll.
Where to find them
Nighttime Panpanta has no wild spawn. It evolves from Popota at Aniimo level 39. Nighttime Panpanta shows up only at night.
Defeat the Omega Sherro in Breezy Plains (Echoback Landing / Beach) to get Prismana Sherro.
Evolution lines
Body and movement
| Game value | Nighttime Panpanta | Prismana Sherro |
|---|---|---|
| Size | 0.43 | 0.55 |
| Height | 1.4 | 1.6 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.2 | 2 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Leisure and Water.
| Work | Nighttime Panpanta | Prismana Sherro |
|---|---|---|
| Leisure | Level 3 | Level 3 |
| Water | Level 3 | Level 3 |
| Light | No | Level 3 |