Melloblum vs Tromber
Which is better by the numbers
Melloblum has the higher base stat total: 620 against 610 for Tromber, a gap of 10 (1.6% more).
Melloblum wins 3 of the 7 base stats and Tromber wins 4.
The biggest gap is Break: Melloblum has 91 and Tromber has 51, 78.4% more.
Base stats side by side
| Stat | Melloblum | Tromber | Gap | Higher |
|---|---|---|---|---|
| HP | 95 | 113 | 18 | Tromber |
| Attack | 108 | 88 | 20 | Melloblum |
| Magic Attack | 108 | 88 | 20 | Melloblum |
| Defense | 70 | 79 | 9 | Tromber |
| Magic Defense | 70 | 81 | 11 | Tromber |
| EP Regen | 78 | 110 | 32 | Tromber |
| Break | 91 | 51 | 40 | Melloblum |
| Total | 620 | 610 | 10 | Melloblum |
Where they rank
By base stat total, Melloblum places #59 and Tromber places #93 of all 227 Aniimo.
| Rank by base stat total | Melloblum | Tromber |
|---|---|---|
| All Aniimo | #59 of 227 | #93 of 227 |
| Final forms only | #59 of 137 | #90 of 137 |
| Within its element | #6 of 54 Grass | #5 of 41 Wind |
Type match-up
Melloblum's own element deals neutral ×1 damage to Tromber.
Tromber's Wind hits Melloblum's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Melloblum (Grass) | Tromber (Wind) | ×1 | Neutral |
| Tromber (Wind) | Melloblum (Grass) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Melloblum has 6 skills on record and Tromber has 9.
Melloblum's strongest damaging skill is Healing Rose: Grass, might 40.
None of Melloblum's 3 damaging skills hits Tromber's Wind for more than ×1.
Tromber's strongest damaging skill is Zephyr's Breath: Wind, might 92.
Where to find them
Find Melloblum in Rosetower Woods in Breezy Plains. Melloblum's spawn does not respawn once caught.
Find Tromber in The Argent Strait in Breezy Plains and The Lost Islets. Tromber shows up only during rain or thunderstorm.
Both spawn in Breezy Plains.
Evolution lines
- Melloblum evolves from Budsquire (Growth is a solitary journey: Complete Journey: Flowers and Thorns; Aniimo level 27; Personality: Faithful: Personality contains [Faithful])
- Tromber evolves from Chirpi (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
Shiny and dark rates
| Rate | Melloblum | Tromber |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Melloblum | Tromber |
|---|---|---|
| Size | 0.4 | 0.35 |
| Height | 1.6 | 1.2 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 1.5 | 1.5 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Melloblum and Tromber share no homeland work.
| Work | Melloblum | Tromber |
|---|---|---|
| Grass | Level 3 | No |
| Artisanship | Level 3 | No |
| Wind | No | Level 3 |