Irisal vs Witchin
Which is better by the numbers
Irisal has the higher base stat total: 620 against 610 for Witchin, a gap of 10 (1.6% more).
Irisal wins 2 of the 7 base stats and Witchin wins 4, with 1 stat tied.
The biggest gap is Attack: Irisal has 116 and Witchin has 80, 45% more.
Base stats side by side
| Stat | Irisal | Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 115 | 15 | Witchin |
| Attack | 116 | 80 | 36 | Irisal |
| Magic Attack | 116 | 80 | 36 | Irisal |
| Defense | 70 | 80 | 10 | Witchin |
| Magic Defense | 70 | 90 | 20 | Witchin |
| EP Regen | 98 | 115 | 17 | Witchin |
| Break | 50 | 50 | 0 | Tie |
| Total | 620 | 610 | 10 | Irisal |
Where they rank
By base stat total, Irisal places #59 and Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Irisal | Witchin |
|---|---|---|
| All Aniimo | #59 of 227 | #93 of 227 |
| Final forms only | #59 of 137 | #90 of 137 |
| Within its element | #6 of 54 Grass | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Irisal's own elements get no strong hit on Witchin: 1 of 2 pairings are resisted (×0.625).
Witchin's Dark hits Irisal's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Irisal (Grass) | Witchin (Dark) | ×1 | Neutral |
| Irisal (Grass) | Witchin (Grass) | ×0.625 | Weak |
| Witchin (Dark) | Irisal (Grass) | ×1.6 | Strong |
| Witchin (Grass) | Irisal (Grass) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Irisal has 7 skills on record and Witchin has 9.
Irisal's strongest damaging skill is Dancing Petals: Grass, might 187.
None of Irisal's 4 damaging skills hits Witchin's Dark and Grass for more than ×1.
Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
Where to find them
Find Irisal in The Lost Islets.
Find Witchin in Mistwoods, Berylline Causeway in Breezy Plains and The Lost Islets.
Both spawn in The Lost Islets.
Evolution lines
Shiny and dark rates
| Rate | Irisal | Witchin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Irisal | Witchin |
|---|---|---|
| Size | 0.3 | 0.5 |
| Height | 1.3 | 1.5 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 0.84 | 1.5 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Grass.
| Work | Irisal | Witchin |
|---|---|---|
| Grass | Level 3 | Level 2 |
| Leisure | Level 3 | No |
| Artisanship | No | Level 2 |
| Dark | No | Level 2 |