Inferlupa vs Witchin
Which is better by the numbers
Inferlupa has the higher base stat total: 640 against 610 for Witchin, a gap of 30 (4.9% more).
Inferlupa wins 3 of the 7 base stats and Witchin wins 4.
The biggest gap is Break: Inferlupa has 113 and Witchin has 50, 126% more.
Base stats side by side
| Stat | Inferlupa | Witchin | Gap | Higher |
|---|---|---|---|---|
| HP | 95 | 115 | 20 | Witchin |
| Attack | 89 | 80 | 9 | Inferlupa |
| Magic Attack | 89 | 80 | 9 | Inferlupa |
| Defense | 70 | 80 | 10 | Witchin |
| Magic Defense | 80 | 90 | 10 | Witchin |
| EP Regen | 104 | 115 | 11 | Witchin |
| Break | 113 | 50 | 63 | Inferlupa |
| Total | 640 | 610 | 30 | Inferlupa |
Where they rank
By base stat total, Inferlupa places #16 and Witchin places #93 of all 227 Aniimo.
| Rank by base stat total | Inferlupa | Witchin |
|---|---|---|
| All Aniimo | #16 of 227 | #93 of 227 |
| Final forms only | #16 of 137 | #90 of 137 |
| Within its element | #3 of 46 Dark, #2 of 30 Fire | #25 of 46 Dark, #26 of 54 Grass |
Type match-up
Inferlupa's Dark hits Witchin's Grass for ×1.6 and Fire hits Witchin's Grass for ×1.6.
Witchin's own elements get no strong hit on Inferlupa: 1 of 4 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Inferlupa (Dark) | Witchin (Dark) | ×1 | Neutral |
| Inferlupa (Dark) | Witchin (Grass) | ×1.6 | Strong |
| Inferlupa (Fire) | Witchin (Dark) | ×1 | Neutral |
| Inferlupa (Fire) | Witchin (Grass) | ×1.6 | Strong |
| Witchin (Dark) | Inferlupa (Dark) | ×1 | Neutral |
| Witchin (Dark) | Inferlupa (Fire) | ×1 | Neutral |
| Witchin (Grass) | Inferlupa (Dark) | ×1 | Neutral |
| Witchin (Grass) | Inferlupa (Fire) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Inferlupa has 7 skills on record and Witchin has 9.
Inferlupa's strongest damaging skill is Wolfpack Onslaught: Dark, might 194.
Witchin's strongest damaging skill is Annihilation Bomb: Dark, might 164.
- Inferlupa's Unbroken Flameruff Spirit (Dark) hits Witchin: Dark ×1, Grass ×1.6
- Inferlupa's Hunting Pack (Dark) hits Witchin: Dark ×1, Grass ×1.6
- Inferlupa's Crossfire (Fire) hits Witchin: Dark ×1, Grass ×1.6
- Inferlupa's Wolfpack Onslaught (Dark) hits Witchin: Dark ×1, Grass ×1.6
- Witchin's Shard Impact (Rock) hits Inferlupa: Dark ×0.625, Fire ×1.6
Where to find them
Find Inferlupa in Beast Fang Ridge in Breezy Plains.
Find Witchin in Mistwoods, Berylline Causeway in Breezy Plains and The Lost Islets.
Both spawn in Breezy Plains.
Evolution lines
Shiny and dark rates
| Rate | Inferlupa | Witchin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Inferlupa | Witchin |
|---|---|---|
| Size | 0.9 | 0.5 |
| Height | 1.8 | 1.5 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.8 | 1.5 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Dark.
| Work | Inferlupa | Witchin |
|---|---|---|
| Carry | Level 1 | No |
| Fire | Level 3 | No |
| Dark | Level 3 | Level 2 |
| Artisanship | No | Level 2 |
| Grass | No | Level 2 |