Helmut vs Skippy
Which is better by the numbers
Helmut has the higher base stat total: 391 against 386 for Skippy, a gap of 5 (1.3% more).
Helmut wins 3 of the 7 base stats and Skippy wins 4.
The biggest gap is Defense: Helmut has 68 and Skippy has 45, 51.1% more.
Base stats side by side
| Stat | Helmut | Skippy | Gap | Higher |
|---|---|---|---|---|
| HP | 60 | 69 | 9 | Skippy |
| Attack | 52 | 54 | 2 | Skippy |
| Magic Attack | 52 | 54 | 2 | Skippy |
| Defense | 68 | 45 | 23 | Helmut |
| Magic Defense | 48 | 66 | 18 | Skippy |
| EP Regen | 51 | 48 | 3 | Helmut |
| Break | 60 | 50 | 10 | Helmut |
| Total | 391 | 386 | 5 | Helmut |
Where they rank
By base stat total, Helmut places #222 and Skippy places #225 of all 227 Aniimo.
| Rank by base stat total | Helmut | Skippy |
|---|---|---|
| All Aniimo | #222 of 227 | #225 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #44 of 46 Dark | #40 of 42 Water |
Type match-up
Helmut's Dark is resisted by Skippy's Water (×0.625).
Skippy's own element deals neutral ×1 damage to Helmut.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Helmut (Dark) | Skippy (Water) | ×0.625 | Weak |
| Skippy (Water) | Helmut (Dark) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Helmut has 6 skills on record and Skippy has 5.
Helmut's strongest damaging skill is Guardbreak Slam: Dark, might 45.
Skippy's strongest damaging skill is Water Orb: Water, might 30.
None of Skippy's 2 damaging skills hits Helmut's Dark for more than ×1.
Where to find them
Find Helmut in Russet Highlands in Breezy Plains and The Lost Islets.
Find Skippy in Mistwoods, Nimbus Field in Breezy Plains.
Both spawn in Breezy Plains.
Evolution lines
- Helmut evolves into Pawney (Find the sword in the stone that belongs to the warrior: Pull out the Sword of Bravery; Aniimo level 45)
- Helmut evolves into Rookey (Aniimo level 45; Defend as offense to defeat the Opponent: Defeat the Opponent by dealing damage with Counter in defense mode; Learn passive talent [Immovable Bastion])
- Skippy evolves into Pranky (Aniimo level 12)
Shiny and dark rates
| Rate | Helmut | Skippy |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Helmut | Skippy |
|---|---|---|
| Size | 0.4 | 0.5 |
| Height | 1 | 1 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 0.816 | 1 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Carry.
| Work | Helmut | Skippy |
|---|---|---|
| Carry | Level 1 | Level 1 |
| Dark | Level 1 | No |
| Water | No | Level 1 |