Helion vs Mountain Tuckin
Which is better by the numbers
Mountain Tuckin has the higher base stat total: 630 against 620 for Helion, a gap of 10 (1.6% more).
Helion wins 3 of the 7 base stats and Mountain Tuckin wins 4.
The biggest gap is Magic Defense: Mountain Tuckin has 110 and Helion has 65, 69.2% more.
Base stats side by side
| Stat | Helion | Mountain Tuckin | Gap | Higher |
|---|---|---|---|---|
| HP | 90 | 106 | 16 | Mountain Tuckin |
| Attack | 116 | 80 | 36 | Helion |
| Magic Attack | 116 | 80 | 36 | Helion |
| Defense | 65 | 83 | 18 | Mountain Tuckin |
| Magic Defense | 65 | 110 | 45 | Mountain Tuckin |
| EP Regen | 83 | 71 | 12 | Helion |
| Break | 85 | 100 | 15 | Mountain Tuckin |
| Total | 620 | 630 | 10 | Mountain Tuckin |
Where they rank
By base stat total, Helion places #59 and Mountain Tuckin places #38 of all 227 Aniimo.
| Rank by base stat total | Helion | Mountain Tuckin |
|---|---|---|
| All Aniimo | #59 of 227 | #38 of 227 |
| Final forms only | Not a final form | #38 of 137 |
| Within its element | #7 of 12 Holy | #4 of 54 Grass, #12 of 34 Rock |
Type match-up
Helion's own element deals neutral ×1 damage to Mountain Tuckin.
Mountain Tuckin's own elements get no strong hit on Helion: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Helion (Holy) | Mountain Tuckin (Grass) | ×1 | Neutral |
| Helion (Holy) | Mountain Tuckin (Rock) | ×1 | Neutral |
| Mountain Tuckin (Grass) | Helion (Holy) | ×0.625 | Weak |
| Mountain Tuckin (Rock) | Helion (Holy) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Helion has 9 skills on record and Mountain Tuckin has 7.
Helion's strongest damaging skill is Helios' Judgment: Holy, might 167.
None of Helion's 4 damaging skills hits Mountain Tuckin's Grass and Rock for more than ×1.
Mountain Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
None of Mountain Tuckin's 4 damaging skills hits Helion's Holy for more than ×1.
Where to find them
No wild spawn is recorded in the game data.
Mountain Tuckin has no wild spawn. It evolves from Hummin at Aniimo level 18.
Evolution lines
Shiny and dark rates
| Rate | Helion | Mountain Tuckin |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Helion | Mountain Tuckin |
|---|---|---|
| Size | 0.45 | 0.5 |
| Height | 1 | 1.8 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 0.808 | 0.917 |
| Run speed | 4.7 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Helion and Mountain Tuckin share no homeland work.
| Work | Helion | Mountain Tuckin |
|---|---|---|
| Light | Level 1 | No |
| Artisanship | Level 1 | No |
| Grass | No | Level 3 |
| Earth | No | Level 3 |