Sea of Flowers Gracewing vs Cloudmist Turbo
Which is better by the numbers
Sea of Flowers Gracewing and Cloudmist Turbo have the same base stat total, 610.
Sea of Flowers Gracewing wins 3 of the 7 base stats and Cloudmist Turbo wins 2, with 2 stats tied.
The biggest gap is Magic Defense: Cloudmist Turbo has 96 and Sea of Flowers Gracewing has 80, 20% more.
Base stats side by side
| Stat | Sea of Flowers Gracewing | Cloudmist Turbo | Gap | Higher |
|---|---|---|---|---|
| HP | 110 | 95 | 15 | Sea of Flowers Gracewing |
| Attack | 95 | 90 | 5 | Sea of Flowers Gracewing |
| Magic Attack | 95 | 90 | 5 | Sea of Flowers Gracewing |
| Defense | 80 | 80 | 0 | Tie |
| Magic Defense | 80 | 96 | 16 | Cloudmist Turbo |
| EP Regen | 100 | 109 | 9 | Cloudmist Turbo |
| Break | 50 | 50 | 0 | Tie |
| Total | 610 | 610 | 0 | Tie |
Where they rank
By base stat total, Sea of Flowers Gracewing places #93 and Cloudmist Turbo places #93 of all 227 Aniimo.
| Rank by base stat total | Sea of Flowers Gracewing | Cloudmist Turbo |
|---|---|---|
| All Aniimo | #93 of 227 | #93 of 227 |
| Final forms only | #90 of 137 | #90 of 137 |
| Within its element | #5 of 41 Wind, #26 of 54 Grass | #5 of 41 Wind |
Type match-up
Sea of Flowers Gracewing's own elements get no strong hit on Cloudmist Turbo: 1 of 2 pairings are resisted (×0.625).
Cloudmist Turbo's Wind hits Sea of Flowers Gracewing's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Sea of Flowers Gracewing (Wind) | Cloudmist Turbo (Wind) | ×0.625 | Weak |
| Sea of Flowers Gracewing (Grass) | Cloudmist Turbo (Wind) | ×1 | Neutral |
| Cloudmist Turbo (Wind) | Sea of Flowers Gracewing (Wind) | ×0.625 | Weak |
| Cloudmist Turbo (Wind) | Sea of Flowers Gracewing (Grass) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Sea of Flowers Gracewing has 9 skills on record and Cloudmist Turbo has 9.
Sea of Flowers Gracewing's strongest damaging skill is Help! Gracewing!: Wind, might 150.
None of Sea of Flowers Gracewing's 1 damaging skill hits Cloudmist Turbo's Wind for more than ×1.
Cloudmist Turbo's strongest damaging skill is Nimbi Burst: Wind, might 30.
- Cloudmist Turbo's Nimbi Burst (Wind) hits Sea of Flowers Gracewing: Wind ×0.625, Grass ×1.6
- Cloudmist Turbo's Nebula Burst (Dark) hits Sea of Flowers Gracewing: Wind ×0.625, Grass ×1.6
- Cloudmist Turbo's Cloud Orb (Wind) hits Sea of Flowers Gracewing: Wind ×0.625, Grass ×1.6
- Cloudmist Turbo's Thunder Bolt (Electric) hits Sea of Flowers Gracewing: Wind ×1.6, Grass ×1
Where to find them
Sea of Flowers Gracewing has no wild spawn. It evolves from Flutternym at Aniimo level 21. Sea of Flowers Gracewing's spawn does not respawn once caught.
Cloudmist Turbo has no wild spawn. It evolves from Nimbi at Aniimo level 21.
Evolution lines
Body and movement
| Game value | Sea of Flowers Gracewing | Cloudmist Turbo |
|---|---|---|
| Size | 0.4 | 0.74 |
| Height | 1.3 | 1.5 |
| Can fly | Yes | Yes |
| Can glide | Yes | Yes |
| Walk speed | 1.5 | 1.5 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Leisure and Wind.
| Work | Sea of Flowers Gracewing | Cloudmist Turbo |
|---|---|---|
| Leisure | Level 3 | Level 3 |
| Grass | Level 3 | No |
| Wind | Level 3 | Level 3 |