Prismana Fulmintis vs Skippy
Which is better by the numbers
Prismana Fulmintis has the higher base stat total: 650 against 386 for Skippy, a gap of 264 (68.4% more).
Prismana Fulmintis wins 6 of the 7 base stats and Skippy wins 0, with 1 stat tied.
The biggest gap is Attack: Prismana Fulmintis has 130 and Skippy has 54, 140.7% more.
Base stats side by side
| Stat | Prismana Fulmintis | Skippy | Gap | Higher |
|---|---|---|---|---|
| HP | 99 | 69 | 30 | Prismana Fulmintis |
| Attack | 130 | 54 | 76 | Prismana Fulmintis |
| Magic Attack | 130 | 54 | 76 | Prismana Fulmintis |
| Defense | 66 | 45 | 21 | Prismana Fulmintis |
| Magic Defense | 70 | 66 | 4 | Prismana Fulmintis |
| EP Regen | 105 | 48 | 57 | Prismana Fulmintis |
| Break | 50 | 50 | 0 | Tie |
| Total | 650 | 386 | 264 | Prismana Fulmintis |
Where they rank
By base stat total, Prismana Fulmintis places #2 and Skippy places #225 of all 227 Aniimo.
| Rank by base stat total | Prismana Fulmintis | Skippy |
|---|---|---|
| All Aniimo | #2 of 227 | #225 of 227 |
| Final forms only | #2 of 137 | Not a final form |
| Within its element | #1 of 26 Electric, #1 of 12 Holy | #40 of 42 Water |
Type match-up
Prismana Fulmintis's Electric hits Skippy's Water for ×1.6.
Skippy's own elements get no strong hit on Prismana Fulmintis: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Prismana Fulmintis (Electric) | Skippy (Water) | ×1.6 | Strong |
| Prismana Fulmintis (Holy) | Skippy (Water) | ×1 | Neutral |
| Skippy (Water) | Prismana Fulmintis (Electric) | ×1 | Neutral |
| Skippy (Water) | Prismana Fulmintis (Holy) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Prismana Fulmintis has 8 skills on record and Skippy has 5.
Prismana Fulmintis's strongest damaging skill is Thunder Lance: Electric, might 180.
Skippy's strongest damaging skill is Water Orb: Water, might 30.
Where to find them
No wild spawn is recorded in the game data. Prismana Fulmintis shows up only during Prismana Flow weather. Prismana Fulmintis is a unique spawn: once caught, it will not respawn.
Find Skippy in Mistwoods, Nimbus Field in Breezy Plains.
Evolution lines
- Prismana Fulmintis has no evolution recorded
- Skippy evolves into Pranky (Aniimo level 12)
Shiny and dark rates
| Rate | Prismana Fulmintis | Skippy |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Prismana Fulmintis | Skippy |
|---|---|---|
| Size | 0.45 | 0.5 |
| Height | 1.8 | 1 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.8 | 1 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Prismana Fulmintis and Skippy share no homeland work.
| Work | Prismana Fulmintis | Skippy |
|---|---|---|
| Lightning | Level 3 | No |
| Light | Level 3 | No |
| Artisanship | Level 3 | No |
| Carry | No | Level 1 |
| Water | No | Level 1 |