Prismana Fulmintis vs Sherro
Which is better by the numbers
Prismana Fulmintis has the higher base stat total: 650 against 630 for Sherro, a gap of 20 (3.2% more).
Prismana Fulmintis wins 3 of the 7 base stats and Sherro wins 3, with 1 stat tied.
The biggest gap is EP Regen: Prismana Fulmintis has 105 and Sherro has 88, 19.3% more.
Base stats side by side
| Stat | Prismana Fulmintis | Sherro | Gap | Higher |
|---|---|---|---|---|
| HP | 99 | 100 | 1 | Sherro |
| Attack | 130 | 121 | 9 | Prismana Fulmintis |
| Magic Attack | 130 | 121 | 9 | Prismana Fulmintis |
| Defense | 66 | 75 | 9 | Sherro |
| Magic Defense | 70 | 75 | 5 | Sherro |
| EP Regen | 105 | 88 | 17 | Prismana Fulmintis |
| Break | 50 | 50 | 0 | Tie |
| Total | 650 | 630 | 20 | Prismana Fulmintis |
Where they rank
By base stat total, Prismana Fulmintis places #2 and Sherro places #38 of all 227 Aniimo.
| Rank by base stat total | Prismana Fulmintis | Sherro |
|---|---|---|
| All Aniimo | #2 of 227 | #38 of 227 |
| Final forms only | #2 of 137 | #38 of 137 |
| Within its element | #1 of 26 Electric, #1 of 12 Holy | #6 of 42 Water |
Type match-up
Prismana Fulmintis's Electric hits Sherro's Water for ×1.6.
Sherro's own elements get no strong hit on Prismana Fulmintis: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Prismana Fulmintis (Electric) | Sherro (Water) | ×1.6 | Strong |
| Prismana Fulmintis (Holy) | Sherro (Water) | ×1 | Neutral |
| Sherro (Water) | Prismana Fulmintis (Electric) | ×1 | Neutral |
| Sherro (Water) | Prismana Fulmintis (Holy) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Prismana Fulmintis has 8 skills on record and Sherro has 8.
Prismana Fulmintis's strongest damaging skill is Thunder Lance: Electric, might 180.
Sherro's strongest damaging skill is Torrent Blade: Water, might 160.
None of Sherro's 6 damaging skills hits Prismana Fulmintis's Electric and Holy for more than ×1.
Where to find them
No wild spawn is recorded in the game data. Prismana Fulmintis shows up only during Prismana Flow weather. Prismana Fulmintis is a unique spawn: once caught, it will not respawn.
Sherro has no wild spawn. It evolves from Sheldon at Aniimo level 39.
Evolution lines
- Prismana Fulmintis has no evolution recorded
- Sherro evolves from Sheldon (Defeat the Omega Sherro; Aniimo level 39)
Shiny and dark rates
| Rate | Prismana Fulmintis | Sherro |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Prismana Fulmintis | Sherro |
|---|---|---|
| Size | 0.45 | 0.55 |
| Height | 1.8 | 1.6 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.8 | 2 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Prismana Fulmintis and Sherro share no homeland work.
| Work | Prismana Fulmintis | Sherro |
|---|---|---|
| Lightning | Level 3 | No |
| Light | Level 3 | No |
| Artisanship | Level 3 | No |
| Leisure | No | Level 3 |
| Water | No | Level 3 |