Flameruff vs Pranky
Which is better by the numbers
Flameruff has the higher base stat total: 554 against 540 for Pranky, a gap of 14 (2.6% more).
Flameruff wins 4 of the 7 base stats and Pranky wins 2, with 1 stat tied.
The biggest gap is Magic Attack: Flameruff has 109 and Pranky has 72, 51.4% more.
Base stats side by side
| Stat | Flameruff | Pranky | Gap | Higher |
|---|---|---|---|---|
| HP | 81 | 106 | 25 | Pranky |
| Attack | 104 | 81 | 23 | Flameruff |
| Magic Attack | 109 | 72 | 37 | Flameruff |
| Defense | 72 | 65 | 7 | Flameruff |
| Magic Defense | 63 | 99 | 36 | Pranky |
| EP Regen | 80 | 72 | 8 | Flameruff |
| Break | 45 | 45 | 0 | Tie |
| Total | 554 | 540 | 14 | Flameruff |
Where they rank
By base stat total, Flameruff places #149 and Pranky places #163 of all 227 Aniimo.
| Rank by base stat total | Flameruff | Pranky |
|---|---|---|
| All Aniimo | #149 of 227 | #163 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #20 of 30 Fire | #32 of 42 Water |
Type match-up
Flameruff's Fire is resisted by Pranky's Water (×0.625).
Pranky's Water hits Flameruff's Fire for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Flameruff (Fire) | Pranky (Water) | ×0.625 | Weak |
| Pranky (Water) | Flameruff (Fire) | ×1.6 | Strong |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Flameruff has 6 skills on record and Pranky has 5.
Flameruff's strongest damaging skill is Fire Kick: Fire, might 72.
None of Flameruff's 3 damaging skills hits Pranky's Water for more than ×1.
Pranky's strongest damaging skill is Water Orb: Water, might 30.
Where to find them
Find Flameruff in Echoback Landing, Beast Fang Ridge in Breezy Plains and The Lost Islets.
Find Pranky in Mistwoods, Nimbus Field in Breezy Plains and The Lost Islets.
Both spawn in Breezy Plains and The Lost Islets, and both show up in Nimbus Field and The Argent Strait.
Evolution lines
- Flameruff evolves from Emberpup (Clear Sanctum: First Spark; Aniimo level 12)
- Flameruff evolves into Inferlupa (Witness how extinguished fighting spirit is reignited.: Complete Journey: Warrior; Aniimo level 20)
- Flameruff evolves into Scorchhowl (Defeat the Alpha Scorchhowl; Aniimo level 20)
- Pranky evolves from Skippy (Aniimo level 12)
- Pranky evolves into Glacy (Aniimo level 20)
- Pranky evolves into Leafy (Defeat the Alpha Leafy; Aniimo level 20; With the support of the giant leaves: Located on the giant lotus leaf where the Alpha Leafy resides)
Shiny and dark rates
| Rate | Flameruff | Pranky |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Flameruff | Pranky |
|---|---|---|
| Size | 0.7 | 0.55 |
| Height | 1.6 | 1.1 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 1.4 | 1.995 |
| Run speed | 4.7 | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Carry.
| Work | Flameruff | Pranky |
|---|---|---|
| Fire | Level 2 | No |
| Carry | Level 1 | Level 1 |
| Water | No | Level 2 |