Prismana Fenmane vs Mountain Tuckin
Which is better by the numbers
Prismana Fenmane and Mountain Tuckin have the same base stat total, 630.
Prismana Fenmane wins 3 of the 7 base stats and Mountain Tuckin wins 4.
The biggest gap is Break: Mountain Tuckin has 100 and Prismana Fenmane has 50, 100% more.
Base stats side by side
| Stat | Prismana Fenmane | Mountain Tuckin | Gap | Higher |
|---|---|---|---|---|
| HP | 100 | 106 | 6 | Mountain Tuckin |
| Attack | 125 | 80 | 45 | Prismana Fenmane |
| Magic Attack | 125 | 80 | 45 | Prismana Fenmane |
| Defense | 70 | 83 | 13 | Mountain Tuckin |
| Magic Defense | 70 | 110 | 40 | Mountain Tuckin |
| EP Regen | 90 | 71 | 19 | Prismana Fenmane |
| Break | 50 | 100 | 50 | Mountain Tuckin |
| Total | 630 | 630 | 0 | Tie |
Where they rank
By base stat total, Prismana Fenmane places #38 and Mountain Tuckin places #38 of all 227 Aniimo.
| Rank by base stat total | Prismana Fenmane | Mountain Tuckin |
|---|---|---|
| All Aniimo | #38 of 227 | #38 of 227 |
| Final forms only | #38 of 137 | #38 of 137 |
| Within its element | #4 of 26 Electric, #2 of 12 Holy | #4 of 54 Grass, #12 of 34 Rock |
Type match-up
Prismana Fenmane's own elements get no strong hit on Mountain Tuckin: 1 of 4 pairings are resisted (×0.625).
Mountain Tuckin's own elements get no strong hit on Prismana Fenmane: 1 of 4 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Prismana Fenmane (Electric) | Mountain Tuckin (Grass) | ×1 | Neutral |
| Prismana Fenmane (Electric) | Mountain Tuckin (Rock) | ×0.625 | Weak |
| Prismana Fenmane (Holy) | Mountain Tuckin (Grass) | ×1 | Neutral |
| Prismana Fenmane (Holy) | Mountain Tuckin (Rock) | ×1 | Neutral |
| Mountain Tuckin (Grass) | Prismana Fenmane (Electric) | ×1 | Neutral |
| Mountain Tuckin (Grass) | Prismana Fenmane (Holy) | ×0.625 | Weak |
| Mountain Tuckin (Rock) | Prismana Fenmane (Electric) | ×1 | Neutral |
| Mountain Tuckin (Rock) | Prismana Fenmane (Holy) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Prismana Fenmane has 8 skills on record and Mountain Tuckin has 7.
Prismana Fenmane's strongest damaging skill is Thunderfeather Volley: Electric, might 100.
None of Prismana Fenmane's 5 damaging skills hits Mountain Tuckin's Grass and Rock for more than ×1.
Mountain Tuckin's strongest damaging skill is Breaking Roar: Grass, might 165.
None of Mountain Tuckin's 4 damaging skills hits Prismana Fenmane's Electric and Holy for more than ×1.
Where to find them
No wild spawn is recorded in the game data.
Mountain Tuckin has no wild spawn. It evolves from Hummin at Aniimo level 18.
Evolution lines
Body and movement
| Game value | Prismana Fenmane | Mountain Tuckin |
|---|---|---|
| Size | 0.65 | 0.5 |
| Height | 1.5 | 1.8 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 0.75 | 0.917 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Prismana Fenmane and Mountain Tuckin share no homeland work.
| Work | Prismana Fenmane | Mountain Tuckin |
|---|---|---|
| Lightning | Level 3 | No |
| Artisanship | Level 4 | No |
| Light | Level 3 | No |
| Carry | Level 1 | No |
| Grass | No | Level 3 |
| Earth | No | Level 3 |