Highland Chirpi vs Sherro
Which is better by the numbers
Sherro has the higher base stat total: 630 against 518 for Highland Chirpi, a gap of 112 (21.6% more).
Highland Chirpi wins 1 of the 7 base stats and Sherro wins 6.
The biggest gap is Attack: Sherro has 121 and Highland Chirpi has 75, 61.3% more.
Base stats side by side
| Stat | Highland Chirpi | Sherro | Gap | Higher |
|---|---|---|---|---|
| HP | 96 | 100 | 4 | Sherro |
| Attack | 75 | 121 | 46 | Sherro |
| Magic Attack | 75 | 121 | 46 | Sherro |
| Defense | 67 | 75 | 8 | Sherro |
| Magic Defense | 69 | 75 | 6 | Sherro |
| EP Regen | 93 | 88 | 5 | Highland Chirpi |
| Break | 43 | 50 | 7 | Sherro |
| Total | 518 | 630 | 112 | Sherro |
Where they rank
By base stat total, Highland Chirpi places #180 and Sherro places #38 of all 227 Aniimo.
| Rank by base stat total | Highland Chirpi | Sherro |
|---|---|---|
| All Aniimo | #180 of 227 | #38 of 227 |
| Final forms only | Not a final form | #38 of 137 |
| Within its element | #29 of 41 Wind, #43 of 54 Grass | #6 of 42 Water |
Type match-up
Highland Chirpi's Grass hits Sherro's Water for ×1.6.
Sherro's own elements get no strong hit on Highland Chirpi: 1 of 2 pairings are resisted (×0.625).
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Highland Chirpi (Wind) | Sherro (Water) | ×1 | Neutral |
| Highland Chirpi (Grass) | Sherro (Water) | ×1.6 | Strong |
| Sherro (Water) | Highland Chirpi (Wind) | ×1 | Neutral |
| Sherro (Water) | Highland Chirpi (Grass) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Highland Chirpi has 7 skills on record and Sherro has 8.
Highland Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Sherro's strongest damaging skill is Torrent Blade: Water, might 160.
Where to find them
Find Highland Chirpi in Russet Highlands, Zephyrus Landbridge in Breezy Plains.
Sherro has no wild spawn. It evolves from Sheldon at Aniimo level 39.
Evolution lines
- Highland Chirpi evolves into Highland Cornet (Aniimo level 18; Russet Highlands)
- Highland Chirpi evolves into Highland Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Russet Highlands; Learn passive talent [Magical Horn])
- Highland Chirpi evolves into Highland Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher; Russet Highlands)
- Sherro evolves from Sheldon (Defeat the Omega Sherro; Aniimo level 39)
Shiny and dark rates
| Rate | Highland Chirpi | Sherro |
|---|---|---|
| Shiny rate | Not recorded | 1 in 20,000 (0.005%) |
| Dark rate | Not recorded | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Highland Chirpi | Sherro |
|---|---|---|
| Size | 0.35 | 0.55 |
| Height | 1.3 | 1.6 |
| Can fly | Yes | No |
| Can glide | Yes | No |
| Walk speed | 1.8 | 2 |
| Run speed | Not recorded | 4.7 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Highland Chirpi and Sherro share no homeland work.
| Work | Highland Chirpi | Sherro |
|---|---|---|
| Grass | Level 1 | No |
| Wind | Level 1 | No |
| Leisure | No | Level 3 |
| Water | No | Level 3 |