Budsquire vs Geoclaw
Which is better by the numbers
Geoclaw has the higher base stat total: 630 against 527 for Budsquire, a gap of 103 (19.5% more).
Budsquire wins 2 of the 7 base stats and Geoclaw wins 5.
The biggest gap is Break: Geoclaw has 103 and Budsquire has 43, 139.5% more.
Base stats side by side
| Stat | Budsquire | Geoclaw | Gap | Higher |
|---|---|---|---|---|
| HP | 82 | 93 | 11 | Geoclaw |
| Attack | 103 | 80 | 23 | Budsquire |
| Magic Attack | 103 | 80 | 23 | Budsquire |
| Defense | 59 | 113 | 54 | Geoclaw |
| Magic Defense | 59 | 79 | 20 | Geoclaw |
| EP Regen | 78 | 82 | 4 | Geoclaw |
| Break | 43 | 103 | 60 | Geoclaw |
| Total | 527 | 630 | 103 | Geoclaw |
Where they rank
By base stat total, Budsquire places #170 and Geoclaw places #38 of all 227 Aniimo.
| Rank by base stat total | Budsquire | Geoclaw |
|---|---|---|
| All Aniimo | #170 of 227 | #38 of 227 |
| Final forms only | Not a final form | #38 of 137 |
| Within its element | #36 of 54 Grass | #7 of 29 Ice |
Type match-up
Budsquire's own element deals neutral ×1 damage to Geoclaw.
Geoclaw's own element deals neutral ×1 damage to Budsquire.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Budsquire (Grass) | Geoclaw (Ice) | ×1 | Neutral |
| Geoclaw (Ice) | Budsquire (Grass) | ×1 | Neutral |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Budsquire has 4 skills on record and Geoclaw has 7.
Budsquire's strongest damaging skill is Thorny Defense: Grass, might 75.
None of Budsquire's 2 damaging skills hits Geoclaw's Ice for more than ×1.
Geoclaw's strongest damaging skill is Freezing Claws: Ice, might 173.
None of Geoclaw's 4 damaging skills hits Budsquire's Grass for more than ×1.
Where to find them
Find Budsquire in Sea of Flowers, Rosetower Woods in Breezy Plains and The Lost Islets.
Geoclaw has no wild spawn. It evolves from Budclaw at Aniimo level 21.
Evolution lines
- Budsquire evolves into Melloblum (Growth is a solitary journey: Complete Journey: Flowers and Thorns; Aniimo level 27; Personality: Faithful: Personality contains [Faithful])
- Budsquire evolves into Thornblade (Aniimo level 27; Defeat your ideal self alone: Defeat a Thornblade using a roster that only has a Budsquire in it)
- Geoclaw evolves from Budclaw (Defeat the Alpha Geoclaw; Aniimo level 21; Tenacious personality: Personality contains [Tenacious])
Shiny and dark rates
| Rate | Budsquire | Geoclaw |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | 1 in 20,000 (0.005%) |
| Dark rate | 1 in 3,000 (0.033%) | 1 in 3,000 (0.033%) |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Budsquire | Geoclaw |
|---|---|---|
| Size | 0.3 | 0.6 |
| Height | 0.9 | 1.2 |
| Can fly | No | No |
| Can glide | No | No |
| Walk speed | 0.81 | 1.2 |
| Run speed | 4.7 | 4.2 |
Raw numbers from the game files. The game does not state their units.
Homeland work
Budsquire and Geoclaw share no homeland work.
| Work | Budsquire | Geoclaw |
|---|---|---|
| Grass | Level 1 | No |
| Artisanship | Level 1 | No |
| Ice | No | Level 3 |
| Carry | No | Level 1 |