Budsquire vs Highland Chirpi
Which is better by the numbers
Budsquire has the higher base stat total: 527 against 518 for Highland Chirpi, a gap of 9 (1.7% more).
Budsquire wins 2 of the 7 base stats and Highland Chirpi wins 4, with 1 stat tied.
The biggest gap is Attack: Budsquire has 103 and Highland Chirpi has 75, 37.3% more.
Base stats side by side
| Stat | Budsquire | Highland Chirpi | Gap | Higher |
|---|---|---|---|---|
| HP | 82 | 96 | 14 | Highland Chirpi |
| Attack | 103 | 75 | 28 | Budsquire |
| Magic Attack | 103 | 75 | 28 | Budsquire |
| Defense | 59 | 67 | 8 | Highland Chirpi |
| Magic Defense | 59 | 69 | 10 | Highland Chirpi |
| EP Regen | 78 | 93 | 15 | Highland Chirpi |
| Break | 43 | 43 | 0 | Tie |
| Total | 527 | 518 | 9 | Budsquire |
Where they rank
By base stat total, Budsquire places #170 and Highland Chirpi places #180 of all 227 Aniimo.
| Rank by base stat total | Budsquire | Highland Chirpi |
|---|---|---|
| All Aniimo | #170 of 227 | #180 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #36 of 54 Grass | #29 of 41 Wind, #43 of 54 Grass |
Type match-up
Budsquire's own elements get no strong hit on Highland Chirpi: 1 of 2 pairings are resisted (×0.625).
Highland Chirpi's Wind hits Budsquire's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Budsquire (Grass) | Highland Chirpi (Wind) | ×1 | Neutral |
| Budsquire (Grass) | Highland Chirpi (Grass) | ×0.625 | Weak |
| Highland Chirpi (Wind) | Budsquire (Grass) | ×1.6 | Strong |
| Highland Chirpi (Grass) | Budsquire (Grass) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Budsquire has 4 skills on record and Highland Chirpi has 7.
Budsquire's strongest damaging skill is Thorny Defense: Grass, might 75.
None of Budsquire's 2 damaging skills hits Highland Chirpi's Wind and Grass for more than ×1.
Highland Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Where to find them
Find Budsquire in Sea of Flowers, Rosetower Woods in Breezy Plains and The Lost Islets.
Find Highland Chirpi in Russet Highlands, Zephyrus Landbridge in Breezy Plains.
Both spawn in Breezy Plains.
Evolution lines
- Budsquire evolves into Melloblum (Growth is a solitary journey: Complete Journey: Flowers and Thorns; Aniimo level 27; Personality: Faithful: Personality contains [Faithful])
- Budsquire evolves into Thornblade (Aniimo level 27; Defeat your ideal self alone: Defeat a Thornblade using a roster that only has a Budsquire in it)
- Highland Chirpi evolves into Highland Cornet (Aniimo level 18; Russet Highlands)
- Highland Chirpi evolves into Highland Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Russet Highlands; Learn passive talent [Magical Horn])
- Highland Chirpi evolves into Highland Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher; Russet Highlands)
Shiny and dark rates
| Rate | Budsquire | Highland Chirpi |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Budsquire | Highland Chirpi |
|---|---|---|
| Size | 0.3 | 0.35 |
| Height | 0.9 | 1.3 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 0.81 | 1.8 |
| Run speed | 4.7 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Homeland work both can do: Grass.
| Work | Budsquire | Highland Chirpi |
|---|---|---|
| Grass | Level 1 | Level 1 |
| Artisanship | Level 1 | No |
| Wind | No | Level 1 |