Budsquire vs Beach Chirpi
Which is better by the numbers
Budsquire has the higher base stat total: 527 against 518 for Beach Chirpi, a gap of 9 (1.7% more).
Budsquire wins 2 of the 7 base stats and Beach Chirpi wins 4, with 1 stat tied.
The biggest gap is Attack: Budsquire has 103 and Beach Chirpi has 75, 37.3% more.
Base stats side by side
| Stat | Budsquire | Beach Chirpi | Gap | Higher |
|---|---|---|---|---|
| HP | 82 | 96 | 14 | Beach Chirpi |
| Attack | 103 | 75 | 28 | Budsquire |
| Magic Attack | 103 | 75 | 28 | Budsquire |
| Defense | 59 | 67 | 8 | Beach Chirpi |
| Magic Defense | 59 | 69 | 10 | Beach Chirpi |
| EP Regen | 78 | 93 | 15 | Beach Chirpi |
| Break | 43 | 43 | 0 | Tie |
| Total | 527 | 518 | 9 | Budsquire |
Where they rank
By base stat total, Budsquire places #170 and Beach Chirpi places #180 of all 227 Aniimo.
| Rank by base stat total | Budsquire | Beach Chirpi |
|---|---|---|
| All Aniimo | #170 of 227 | #180 of 227 |
| Final forms only | Not a final form | Not a final form |
| Within its element | #36 of 54 Grass | #29 of 41 Wind, #36 of 42 Water |
Type match-up
Budsquire's Grass hits Beach Chirpi's Water for ×1.6.
Beach Chirpi's Wind hits Budsquire's Grass for ×1.6.
| Attacker | Defender | Damage | Effect |
|---|---|---|---|
| Budsquire (Grass) | Beach Chirpi (Wind) | ×1 | Neutral |
| Budsquire (Grass) | Beach Chirpi (Water) | ×1.6 | Strong |
| Beach Chirpi (Wind) | Budsquire (Grass) | ×1.6 | Strong |
| Beach Chirpi (Water) | Budsquire (Grass) | ×0.625 | Weak |
Each pairing of one element against one element is listed on its own, with the game's own multipliers. An attack uses the element of its skill, so the skill check below is the fuller picture.
Skill coverage
Budsquire has 4 skills on record and Beach Chirpi has 7.
Budsquire's strongest damaging skill is Thorny Defense: Grass, might 75.
Beach Chirpi's strongest damaging skill is Tornado Wind Orb: Wind, might 67.
Where to find them
Find Budsquire in Sea of Flowers, Rosetower Woods in Breezy Plains and The Lost Islets.
Find Beach Chirpi in Echoback Landing, Forest of Falling Stars in Breezy Plains.
Both spawn in Breezy Plains.
Evolution lines
- Budsquire evolves into Melloblum (Growth is a solitary journey: Complete Journey: Flowers and Thorns; Aniimo level 27; Personality: Faithful: Personality contains [Faithful])
- Budsquire evolves into Thornblade (Aniimo level 27; Defeat your ideal self alone: Defeat a Thornblade using a roster that only has a Budsquire in it)
- Beach Chirpi evolves into Beach Cornet (Aniimo level 18)
- Beach Chirpi evolves into Beach Tromber (Aniimo level 18; Outstanding REGEN capacity: REGEN Potential is 6 or higher; Learn passive talent [Magical Horn])
- Beach Chirpi evolves into Beach Tubster (Defeat Alpha Tubster; Aniimo level 18; Outstanding HP capacity: HP Potential is 6 or higher)
Shiny and dark rates
| Rate | Budsquire | Beach Chirpi |
|---|---|---|
| Shiny rate | 1 in 20,000 (0.005%) | Not recorded |
| Dark rate | 1 in 3,000 (0.033%) | Not recorded |
From the game's shiny_rate and dark_rate fields.
Body and movement
| Game value | Budsquire | Beach Chirpi |
|---|---|---|
| Size | 0.3 | 0.35 |
| Height | 0.9 | 1.3 |
| Can fly | No | Yes |
| Can glide | No | Yes |
| Walk speed | 0.81 | 1.8 |
| Run speed | 4.7 | Not recorded |
Raw numbers from the game files. The game does not state their units.
Homeland work
Budsquire and Beach Chirpi share no homeland work.
| Work | Budsquire | Beach Chirpi |
|---|---|---|
| Grass | Level 1 | No |
| Artisanship | Level 1 | No |
| Wind | No | Level 1 |
| Water | No | Level 1 |